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[✨HYPNODANCER] alzzmy's DANCES

[✨HYPNODANCER] alzzmy's DANCES

A Roblox experience owned by ALZZMY AND YOU.

RoleplayENdanceemotessocial

[✨HYPNODANCER] alzzmy's DANCES is a roleplay experience created on 2025-07-22. The game currently has 1,131 players. It has accumulated 35,202,609 lifetime visits and 78,252 favorites. The content holds a 91% like percentage.

Description (written by the developer; not a statement by this register)

✧ step into alzzmy’s DANCES: a place where smooth moves come to life. role-play with friends, join dance battles and enjoy a wide collection of emotes. have fun and keep dancing! ⦿ want to suggest an animation, idea, or even place? feel free to join the games server to suggest anything your heart desires! see sneak peak's, announcements, updates and more.

Last updated by the developer 3 Sept 2026, 13:56 UTC.

962
playing (measured 4 Sept 2026, 21:50 UTC)
37,286,278
lifetime visits
91%
liked (24,589 👍 / 2,401 👎)
83,135
favourites (2.2 per 1k visits)
22 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

4161,11876796210 August 20264 September 2026
336 measurements spanning 25 days, net -139. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 311–1,223 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 336
Measured (UTC)PlayersChange
4 Sept 2026, 21:50962+11
4 Sept 2026, 20:50951-20
4 Sept 2026, 19:50971+54
4 Sept 2026, 18:50917-58
4 Sept 2026, 17:50975-24
4 Sept 2026, 16:50999-90
4 Sept 2026, 15:501,089-29
4 Sept 2026, 14:501,118+58
4 Sept 2026, 13:501,060+39
4 Sept 2026, 12:501,021+14
4 Sept 2026, 11:501,007+230
4 Sept 2026, 10:50777+11
4 Sept 2026, 09:50766+90
4 Sept 2026, 08:50676-14
4 Sept 2026, 07:50690+55
4 Sept 2026, 06:50635-13
4 Sept 2026, 05:50648+9
4 Sept 2026, 04:50639-123
4 Sept 2026, 03:50762-34
4 Sept 2026, 02:50796first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Jeep
450 R$
alzzmy+
399 R$
Taco
365 R$
Money Bag
100 R$
Rainbow Glow Stick
50 R$
Light Pink Glow Stick
35 R$
Cyan Glow Stick
30 R$
Blue Glow Stick
25 R$
Orange Glow Stick
25 R$
Yellow Glow Stick
25 R$
Red Glow Stick
25 R$
Pink Glow Stick
25 R$
Green Glow Stick
25 R$
Bloxy Cola
20 R$
Burger
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

welcome to alzzmy's DANCES · welcome6,527,166 · 42.1% win
Consistent Dancer · other505,550 · 4.9% win
You’ve reached level 100! · progression339,801 · 4.1% win
Weekly Warrior · other47,827 · 0.50% win
omg is that alzzmy?!'^?!'+2454 · other45,907 · 0.40% win
You’ve reached level 500! · progression31,807 · 0.60% win
You’ve reached level 1000! · progression11,357 · 0.30% win
Dedicated Fan · other7,384 · 0.10% win
Monthly Legend, +Flippin' Incredible Emote · collection1,209 · 0.00% win
shop plushie · collection221 · 0.00% win
Unstoppable · other198 · 0.00% win
You’ve reached level 10,000! · progression178 · 0.00% win
True alzzmy's DANCES Fan · progression30 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9121 August 20264 September 2026
334 measurements spanning 14 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 334
Measured (UTC)% likedChange
4 Sept 2026, 21:5091no change
4 Sept 2026, 20:5091no change
4 Sept 2026, 19:5091no change
4 Sept 2026, 18:5091no change
4 Sept 2026, 17:5091no change
4 Sept 2026, 16:5091no change
4 Sept 2026, 15:5091no change
4 Sept 2026, 14:5091no change
4 Sept 2026, 13:5091no change
4 Sept 2026, 12:5091no change
4 Sept 2026, 11:5091no change
4 Sept 2026, 10:5091no change
4 Sept 2026, 09:5091no change
4 Sept 2026, 08:5091no change
4 Sept 2026, 07:5091no change
4 Sept 2026, 06:5091no change
4 Sept 2026, 05:5091no change
4 Sept 2026, 04:5091no change
4 Sept 2026, 03:5091no change
4 Sept 2026, 02:5091first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.