[Update 1] Celestial Rarities
A Roblox experience owned by Eternity Studiо.
SimulatorENRarity CollectionIncremental/IdleSpace Theme
Description (written by the developer; not a statement by this register)
🌟 Celestial Rarities — BECOME THE LUCKIEST PLAYER🌟 Welcome to Celestial Rarities, a world where luck, upgrades, and strategy shape your destiny.🍀 Start with the lowest rarities and climb your way up to Legendary, Transcendent, and even Infinite-tier ranks achieved only by the most persistent players🌌 📝 UPDATE LOG: • 1 Area: Space • 7 Currencies • 2 Reset Layers • 2 Runes Normal Runes • 8 Celestial Runes • Global Rune • 20+ Tree Upgrades • 3 Reborns • 2 Sand Ranks • Tickets - 1 Per 5 Mins • Pause Potion • 1 Secret Code • Use Codes: 100CCU And Update1 👥 Developers: @ItzTrucer — Owner / Founder; @Vex_Eli — Project Manager / Gui; @Baksamm — Scripting / Building; @Cyber_Devs - Scripting; @dolphinartboy360 — Balancing; @0wknh — VFX; @ItzTeddan — Thumbnails
Last updated by the developer 11 Aug 2026, 16:53 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 07:17 | 15 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 27 Aug 2026, 13:34 | 77 | -1 |
| 17 Aug 2026, 13:33 | 78 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.