Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[🌳] Garden Incremental

[🌳] Garden Incremental

A Roblox experience owned by Ghoulax Games.

TycoonENincrementalidlegarden

[🌳] Garden Incremental is a tycoon experience created on 2025-08-20. It has accumulated 7,753,718 lifetime visits and 48,106 favorites. Currently, 22 users are playing. The game holds a 95% like percentage. These metrics reflect its measured performance within the Roblox platform data index.

Description (written by the developer; not a statement by this register)

🌳 Welcome to Garden Incremental! 🍎 Shake your tree to collect Seeds & Apples 🛠️ Buy upgrades to grow faster and unlock new features 💰 Discover new currencies as you progress further 🔄 Reset layers to gain powerful bonuses ✨ Reincarnate and start stronger every time 🥇 Compete on leaderboards and become the best gardener! 🤯 Premium players get a permanent +10% Luck boost! 💞 Like and Join the group for a FREE Auto Clicker & Boosts! 🎉 Join the Community Server to get codes and updates! 🚀 Like and Favorite the game for Boosts! 👥 Credits @GhoulaxxDev - Owner & Scripter @Tehleat - Founder & Builder @0hxsn - UI Designer @Khaxzer - Scripter @komconnor - Balancer

Last updated by the developer 1 Aug 2026, 21:01 UTC.

22
playing (measured 10 Aug 2026, 14:19 UTC)
7,753,718
lifetime visits
95%
liked (25,416 👍 / 1,323 👎)
48,080
favourites (6.2 per 1k visits)
20 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:199first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Skip Reincarnations
799 R$
Infinite Minion Equip
799 R$
MVP+
799 R$
OP Luck
699 R$
5x Rarity Luck
599 R$
2x Rune Clone
449 R$
2x Button Stats
399 R$
2x Dev Head
399 R$
3x Mushrooms
399 R$
2x Passive Bulk
299 R$
Faster Mushrooms Growth
299 R$
3x Traits & Enchants Luck
249 R$
Fishing Luck
229 R$
Faster Fishing
229 R$
2x Fish
229 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome545,428 · 50.7% win
Seeds! · collection404,478 · 34.0% win
Plants! · collection170,888 · 19.4% win
Logs! · other124,075 · 18.1% win
Leafs! · collection88,266 · 12.5% win
Boss Shards! · collection59,123 · 6.2% win
Snow! · other57,694 · 7.0% win
Ice! · other50,959 · 6.2% win
Sands! · other25,767 · 3.5% win
Fossils! · collection24,877 · 3.5% win
Oil! · other23,657 · 3.5% win
Cash! · other22,752 · 4.2% win
Dust! · other19,628 · 3.5% win
Energy! · other14,016 · 1.4% win
Power! · other13,419 · 2.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9513 August 2026 — 95 % liked23 August 2026 — 95 % liked2 September 2026 — 95 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 22:0795no change
23 Aug 2026, 22:0695no change
13 Aug 2026, 22:0595first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.