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Zombis in Whittier [Survive the building]

Zombis in Whittier [Survive the building]

A Roblox experience owned by One Bite Away.

SurvivalENzombie survivalcraftinghorde defense

Zombis in Whittier [Survive the building] is a survival experience created on 2025-12-03. It records 2,043,490 lifetime visits and 169,019 favorites. Currently, five users are playing. The title holds a 74% like percentage. Players explore a zombie-infested building, crafting weapons and surviving escalating hordes across multiple floors.

Description (written by the developer; not a statement by this register)

You are trapped inside a massive zombie-infested building. Explore, craft, and survive escalating BiterZ hordes. 🏚️ Explore apartments during the day to find weapons, food, and resources. 🌑 When night falls, the BiterZ come out. ✅➜] Climb floor by floor using emergency exits. 🛠️ Craft and upgrade weapons in the laundry rooms. 🎉🥳🎊 Play solo or team up with friends to have more fun Every run is different. Every night gets harder. How long can you survive? Remember, This game is currently in Beta. Updates are coming regularly, and your feedback matters. Tell us what you’d improve!

Last updated by the developer 6 Aug 2026, 14:59 UTC.

5
playing (measured 10 Aug 2026, 22:36 UTC)
2,043,490
lifetime visits
74%
liked (1,905 👍 / 669 👎)
169,147
favourites (82.8 per 1k visits)
3 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:361first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to One Bite Away · welcome792,578 · 56.4% win
Your 1st Kill · progression714,040 · 66.0% win
One Shot, One Head · progression645,949 · 65.8% win
Your 1st Survive · welcome582,116 · 48.3% win
Killed 20 BitterZ · other112,800 · 24.2% win
Restored the Power Generator · progression88,764 · 13.4% win
Put Out the Fire · other31,511 · 4.0% win
Killed 60 BitterZ · other25,775 · 8.1% win
Fixed the Pool Cables · other23,087 · 1.3% win
Unlocked the Lock · other19,405 · 1.3% win
Survived 10 Hordes · progression17,904 · 6.7% win
Killed 80 BitterZ · other17,127 · 5.4% win
Killed 100 BitterZ · other12,175 · 2.7% win
Triggered an Explosion · other11,777 · 4.0% win
Cracked the Code · other11,016 · 2.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7414 August 2026 — 74 % liked24 August 2026 — 74 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 09:1974no change
14 Aug 2026, 09:1874first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.