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Night 67 [HORROR]

Night 67 [HORROR]

A Roblox experience owned by No Footage.

HorrorENsurvival horrornight shift simulationrule-based gameplay

Night 67 [HORROR] is a horror experience created on 2025-12-07. It has accumulated 82,767,915 lifetime visits and 86,527 favorites. Currently, 1,878 users are playing. The experience holds a 75% like percentage. Players serve orders at a burger kiosk while following rules to survive until 6AM.

Description (written by the developer; not a statement by this register)

You’ve taken a night shift at a lonely burger kiosk in the woods, but 67 owns the night. Serve orders, follow every rule, and survive from 12AM to 6AM. 👁️ One mistake is all it takes. Break a rule, mess up an order… and 67 will come for you. 🎮 Play solo or with friends. ❓ Can you survive Night 67?

Last updated by the developer 10 Aug 2026, 01:45 UTC.

721
playing (measured 24 Aug 2026, 22:50 UTC)
84,329,929
lifetime visits
75%
liked (13,869 👍 / 4,554 👎)
89,208
favourites (1.1 per 1k visits)
7 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

4671,458962.572110 August 202624 August 2026
76 measurements spanning 14 days, net -643. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 318–1,607 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 76
Measured (UTC)PlayersChange
24 Aug 2026, 22:50721+26
24 Aug 2026, 21:50695-95
24 Aug 2026, 20:50790-31
24 Aug 2026, 19:50821-47
24 Aug 2026, 18:50868-87
24 Aug 2026, 17:50955-115
24 Aug 2026, 16:501,070-152
24 Aug 2026, 15:501,222+77
24 Aug 2026, 14:501,145-81
24 Aug 2026, 13:501,226+7
24 Aug 2026, 12:501,219-70
24 Aug 2026, 11:501,289+123
24 Aug 2026, 10:501,166+48
24 Aug 2026, 09:501,118+33
24 Aug 2026, 08:501,085+156
24 Aug 2026, 07:50929+213
24 Aug 2026, 06:50716+44
24 Aug 2026, 05:50672+122
24 Aug 2026, 04:50550+15
24 Aug 2026, 03:50535first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

You're hired · other24,357,203 · 99.0% win
Getting started · welcome6,111,801 · 31.4% win
First hurdle · progression2,453,037 · 12.8% win
Deep hours · other1,532,187 · 7.7% win
Closing Hours · other678,203 · 3.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7521 August 202624 August 2026
76 measurements spanning 3 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 76
Measured (UTC)% likedChange
24 Aug 2026, 22:5075no change
24 Aug 2026, 21:5075no change
24 Aug 2026, 20:5075no change
24 Aug 2026, 19:5075no change
24 Aug 2026, 18:5075no change
24 Aug 2026, 17:5075no change
24 Aug 2026, 16:5075no change
24 Aug 2026, 15:5075no change
24 Aug 2026, 14:5075no change
24 Aug 2026, 13:5075no change
24 Aug 2026, 12:5075no change
24 Aug 2026, 11:5075no change
24 Aug 2026, 10:5075no change
24 Aug 2026, 09:5075no change
24 Aug 2026, 08:5075no change
24 Aug 2026, 07:5075no change
24 Aug 2026, 06:5075no change
24 Aug 2026, 05:5075no change
24 Aug 2026, 04:5075no change
24 Aug 2026, 03:5075first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.