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Climb & Roll Down Escalator

Climb & Roll Down Escalator

A Roblox experience owned by Swansa X Peaceful Play.

ObbyENclimbingpet collectionobstacle course

Climb & Roll Down Escalator is an obby experience created on 2025-12-08. It has recorded 11,262,850 lifetime visits and 13,841 favorites. Currently, 130 users are playing. The game holds a 95% like percentage. Tags include Escape Hell, Roll Down, Climbing Game, Climb and Jump, Pets, OP, Wings, and Angel.

Description (written by the developer; not a statement by this register)

Welcome to Climb & Roll Down Escalator! 👑 ✨ Attempt to climb to the top and earn coins! ✨ 🪶 Upgrade your wings to increase your climbing speed! 🪶 🥚 Hatch eggs to gain strong companions! 🥚 🌍 Venture through different worlds! 🌍 Join our group and like our game! 😘 Tags: Escape Hell, Roll Down, Climbing Game, Climb and Jump, Pets, OP, Wings, Angel

Last updated by the developer 19 Aug 2026, 11:41 UTC.

40
playing (measured 21 Aug 2026, 20:54 UTC)
11,311,676
lifetime visits
95%
liked (19,294 👍 / 960 👎)
14,105
favourites (1.2 per 1k visits)
8 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

401228110 August 2026 — 122 players21 August 2026 — 40 players10 August 202621 August 2026
2 measurements spanning 11 days, net -82. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 28–134 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5440-82
10 Aug 2026, 14:00122first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Endless Luck
899 R$
Ultra Luck
449 R$
VIP
399 R$
Pet Party
399 R$
x2 Speed
299 R$
Mega Storage
249 R$
Super Auto Climb
199 R$
x2 Coins
199 R$
x3 Hatch
149 R$
x2 Wins
99 R$
Super Luck
79 R$
Quick Hatch
49 R$
Teleport
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome6,227,647 · 100.0% win
World 1 · progression2,367,943 · 100.0% win
World 2 · progression1,361,449 · 43.7% win
Invited Friend! · social738,006 · 22.4% win
World 3 · progression670,206 · 18.8% win
World 4 · progression155,797 · 17.2% win
World 5 · progression8,562 · 0.10% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9513 August 2026 — 95 % liked21 August 2026 — 95 % liked23 August 2026 — 95 % liked13 August 202623 August 2026
3 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 19:3495no change
21 Aug 2026, 20:5495no change
13 Aug 2026, 19:3395first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.