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+1 Speed Backrooms Escape ☢️

+1 Speed Backrooms Escape ☢️

A Roblox experience owned by Dillon's Games.

AdventureENbackroomsspeedescape

+1 Speed Backrooms Escape ☢️ is an adventure experience created on 2025-12-09. The game has recorded 1,023,136 lifetime visits and 3,692 favorites. It maintains a 95% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

☢️ Welcome to +1 Speed Backrooms Escape ☢️ ❓ HOW TO PLAY: ❓ 🚪 You’re trapped in the endless Backrooms… can you escape the nightmare? 🏃‍♂️ Sprint through eerie halls, dodge deadly traps, and outrun the unknown entities lurking in the shadows! 🏆 Earn Wins by reaching New Checkpoints and escaping each terrifying level! 📊 Upgrade your speed by Running & Using the Treadmills to survive longer and escape faster! ⚡ Gain +1 Speed every Step and become unstoppable! 🏆 Race to the top of the leaderboards and prove you’re the fastest survivor! 🎮 Do you have what it takes to ESCAPE every level of the Backrooms? 👍 Like & Favorite the game to support future updates! 🔔 Join our group for exclusive rewards, boosts, and game news!

Last updated by the developer 22 Jul 2026, 13:01 UTC.

0
playing (measured 10 Aug 2026, 14:03 UTC)
1,023,136
lifetime visits
95%
liked (9,673 👍 / 462 👎)
3,734
favourites (3.6 per 1k visits)
9 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VOID (TIER)
949 R$
DAIMOND (TIER)
249 R$
VIP (TIER)
149 R$
x2 Wins (PERMANENT)
99 R$
Starter Pack
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Badge · welcome622,773 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9514 August 2026 — 95 % liked24 August 2026 — 95 % liked3 September 2026 — 95 % liked13 September 2026 — 95 % liked3 October 2026 — 95 % liked23 October 2026 — 95 % liked14 August 202623 October 2026
6 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 18:2195no change
3 Oct 2026, 18:1895no change
13 Sept 2026, 17:3595no change
3 Sept 2026, 17:3295no change
24 Aug 2026, 15:2395no change
14 Aug 2026, 15:2295first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.