Survive The Brainrot Market
A Roblox experience owned by konana.
HorrorENhorrorsurvivalmeme
Survive The Brainrot Market is a horror experience created on December 20, 2025. It has accumulated 7,568,612 lifetime visits and 127,683 favorites. Currently, 262 players are active. The game holds an 88% like percentage. The description indicates gameplay involves building forts and avoiding entities at night.
Description (written by the developer; not a statement by this register)
Build your Fort to Survive the Night! Avoid The Brainrots at Night! SURVIVE... (this game is heavily inspired by Survive Overnight in a Mega Store) 💖
Last updated by the developer 8 Aug 2026, 12:31 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 26 Aug 2026, 20:50 | 98 | -21 |
| 26 Aug 2026, 19:50 | 119 | +14 |
| 26 Aug 2026, 18:50 | 105 | -28 |
| 26 Aug 2026, 17:50 | 133 | +29 |
| 26 Aug 2026, 16:50 | 104 | -22 |
| 26 Aug 2026, 15:50 | 126 | +3 |
| 26 Aug 2026, 14:50 | 123 | -10 |
| 26 Aug 2026, 13:50 | 133 | -50 |
| 26 Aug 2026, 12:50 | 183 | -14 |
| 26 Aug 2026, 11:50 | 197 | +18 |
| 26 Aug 2026, 10:50 | 179 | -11 |
| 26 Aug 2026, 09:50 | 190 | +55 |
| 26 Aug 2026, 08:50 | 135 | -38 |
| 26 Aug 2026, 07:50 | 173 | +38 |
| 26 Aug 2026, 06:50 | 135 | -48 |
| 26 Aug 2026, 05:50 | 183 | +29 |
| 26 Aug 2026, 04:50 | 154 | +33 |
| 26 Aug 2026, 03:50 | 121 | -16 |
| 26 Aug 2026, 02:50 | 137 | -40 |
| 26 Aug 2026, 01:50 | 177 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 22:34 | 88 | no change |
| 26 Aug 2026, 20:50 | 88 | no change |
| 26 Aug 2026, 19:50 | 88 | no change |
| 26 Aug 2026, 18:50 | 88 | no change |
| 26 Aug 2026, 17:50 | 88 | no change |
| 26 Aug 2026, 16:50 | 88 | no change |
| 26 Aug 2026, 15:50 | 88 | no change |
| 26 Aug 2026, 14:50 | 88 | no change |
| 26 Aug 2026, 13:50 | 88 | no change |
| 26 Aug 2026, 12:50 | 88 | no change |
| 26 Aug 2026, 11:50 | 88 | no change |
| 26 Aug 2026, 10:50 | 88 | no change |
| 26 Aug 2026, 09:50 | 88 | no change |
| 26 Aug 2026, 08:50 | 88 | no change |
| 26 Aug 2026, 07:50 | 88 | no change |
| 26 Aug 2026, 06:50 | 88 | no change |
| 26 Aug 2026, 05:50 | 88 | no change |
| 26 Aug 2026, 04:50 | 88 | no change |
| 26 Aug 2026, 03:50 | 88 | no change |
| 26 Aug 2026, 02:50 | 88 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.