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Survive Overnight in School

Survive Overnight in School

A Roblox experience owned by Sigma School Games.

HorrorENschool horrorfort buildingsurvival

Survive Overnight in School is a horror experience created on 2026-03-29. It has 4,541,264 lifetime visits and 14,079 favorites. Currently, 114 users are playing. The game holds a 49% like percentage. Players build forts, avoid teachers, and craft weapons to survive.

Description (written by the developer; not a statement by this register)

Build a Fort in School to Survive! Avoid Teachers at Night! Collect Food and Materials to Craft Weapons and Defend yourself!

Last updated by the developer 6 Aug 2026, 22:50 UTC.

69
playing (measured 21 Aug 2026, 20:54 UTC)
4,613,831
lifetime visits
49%
liked (983 👍 / 1,033 👎)
14,494
favourites (3.1 per 1k visits)
29 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

69817510 August 2026 — 81 players21 August 2026 — 69 players10 August 202621 August 2026
2 measurements spanning 11 days, net -12. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–83 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5469-12
10 Aug 2026, 22:1681first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Golden Minigun [ Works on Players/PERMANENT ]
499 R$
Gold Taser [Works on Players]
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

4914 August 2026 — 49 % liked21 August 2026 — 49 % liked24 August 2026 — 49 % liked14 August 202624 August 2026
3 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 48–50 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 02:3349no change
21 Aug 2026, 20:5449no change
14 Aug 2026, 02:3349first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.