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[UPD] Catch a Zombie!🪝

[UPD] Catch a Zombie!🪝

A Roblox experience owned by Jysse Studio.

SimulatorENzombie huntingjetpack flightoffline earnings

Catch a Zombie!🪝 is a simulator experience created on 2025-12-23. It has recorded 2,048,844 lifetime visits and 103,011 favorites. Currently, seven users are playing. The title holds an 87% like percentage. Players utilize jetpacks and harpoons to capture zombies for offline earnings and gear upgrades.

Description (written by the developer; not a statement by this register)

Welcome to Catch a Zombie! 🧟‍♂️ 🚀 Fly with your Jetpack to find rare Zombies on the giant stairs! 🪝 Harpoon them before they escape! 🥷 Dodge Guards and don't let other players steal your catch! 🏠 Bring Zombies back to your Base to print money! ⚡ Upgrade your gear & Rebirth for epic rewards! Your Zombies earn cash OFFLINE! 💤 👍 Like the game and join the group for a FREE Reward! 🎁

Last updated by the developer 28 Jul 2026, 21:46 UTC.

7
playing (measured 10 Aug 2026, 15:07 UTC)
2,048,844
lifetime visits
87%
liked (2,355 👍 / 342 👎)
103,614
favourites (50.6 per 1k visits)
23 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:075first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

X2 CASH
149 R$
VIP
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8714 August 2026 — 87 % liked24 August 2026 — 87 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 09:1987no change
14 Aug 2026, 09:1987first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.