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[🔥GAMEMODES!] 🪑SEAT RUSH

[🔥GAMEMODES!] 🪑SEAT RUSH

A Roblox experience owned by LOCKED-IN STUDIOS.

MinigamesENmusical chairschaos gameplaybattle royale

[🔥GAMEMODES!] 🪑SEAT RUSH is a minigames experience created on 2025-12-26. It currently has 166 players. The game has accumulated 7,996,299 lifetime visits, 22,322 favorites, and a 93% like percentage.

Description (written by the developer; not a statement by this register)

Don’t be the last one standing! 🎶💥 When the music stops, chaos starts, shove, push, and outplay other players using crazy abilities to steal their seat. Outsmart everyone, survive each round, and prove you’re the ultimate chair thief. No mercy… only chairs. 🪑😈 musical chairs, funny, blade, ball, battlegrounds, brainrot, fight

Last updated by the developer 22 Aug 2026, 22:09 UTC.

86
playing (measured 23 Aug 2026, 06:50 UTC)
8,170,284
lifetime visits
93%
liked (61,418 👍 / 4,820 👎)
23,261
favourites (2.8 per 1k visits)
26 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

86289187.510 August 2026 — 119 players21 August 2026 — 285 players21 August 2026 — 289 players21 August 2026 — 234 players21 August 2026 — 263 players22 August 2026 — 214 players22 August 2026 — 188 players22 August 2026 — 199 players22 August 2026 — 179 players22 August 2026 — 161 players22 August 2026 — 138 players22 August 2026 — 118 players22 August 2026 — 113 players22 August 2026 — 107 players22 August 2026 — 123 players22 August 2026 — 140 players22 August 2026 — 156 players22 August 2026 — 151 players22 August 2026 — 164 players22 August 2026 — 168 players22 August 2026 — 190 players22 August 2026 — 171 players22 August 2026 — 215 players22 August 2026 — 200 players22 August 2026 — 236 players22 August 2026 — 196 players22 August 2026 — 156 players22 August 2026 — 193 players22 August 2026 — 200 players23 August 2026 — 181 players23 August 2026 — 176 players23 August 2026 — 154 players23 August 2026 — 131 players23 August 2026 — 101 players23 August 2026 — 116 players23 August 2026 — 86 players10 August 202623 August 2026
36 measurements spanning 13 days, net -33. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 56–319 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 36
Measured (UTC)PlayersChange
23 Aug 2026, 06:5086-30
23 Aug 2026, 05:50116+15
23 Aug 2026, 04:50101-30
23 Aug 2026, 03:50131-23
23 Aug 2026, 02:50154-22
23 Aug 2026, 01:50176-5
23 Aug 2026, 00:50181-19
22 Aug 2026, 23:50200+7
22 Aug 2026, 22:50193+37
22 Aug 2026, 21:50156-40
22 Aug 2026, 20:50196-40
22 Aug 2026, 19:50236+36
22 Aug 2026, 18:50200-15
22 Aug 2026, 17:50215+44
22 Aug 2026, 16:50171-19
22 Aug 2026, 15:50190+22
22 Aug 2026, 14:50168+4
22 Aug 2026, 13:50164+13
22 Aug 2026, 12:50151-5
22 Aug 2026, 11:50156first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Skip Spin
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9313 August 2026 — 93 % liked21 August 2026 — 93 % liked21 August 2026 — 93 % liked21 August 2026 — 93 % liked21 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked23 August 2026 — 93 % liked23 August 2026 — 93 % liked23 August 2026 — 93 % liked23 August 2026 — 93 % liked23 August 2026 — 93 % liked23 August 2026 — 93 % liked23 August 2026 — 93 % liked23 August 2026 — 93 % liked13 August 202623 August 2026
37 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 37
Measured (UTC)% likedChange
23 Aug 2026, 22:0193no change
23 Aug 2026, 06:5093no change
23 Aug 2026, 05:5093no change
23 Aug 2026, 04:5093no change
23 Aug 2026, 03:5093no change
23 Aug 2026, 02:5093no change
23 Aug 2026, 01:5093no change
23 Aug 2026, 00:5093no change
22 Aug 2026, 23:5093no change
22 Aug 2026, 22:5093no change
22 Aug 2026, 21:5093no change
22 Aug 2026, 20:5093no change
22 Aug 2026, 19:5093no change
22 Aug 2026, 18:5093no change
22 Aug 2026, 17:5093no change
22 Aug 2026, 16:5093no change
22 Aug 2026, 15:5093no change
22 Aug 2026, 14:5093no change
22 Aug 2026, 13:5093no change
22 Aug 2026, 12:5093first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.