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Enter Into 2026

Enter Into 2026

A Roblox experience owned by Show Fun 67.

ObbyENparkourobstacle coursevertical climbing

Enter Into 2026 is a Roblox experience created on 2025-12-27. The game has accumulated 981,541 lifetime visits and 4,287 favorites. Currently, zero users are playing. The like percentage stands at 42%. No specific genre is assigned to this title.

Description (written by the developer; not a statement by this register)

Welcome to Enter Into 2026! Can you jump your way to the very top? 👍 Like and ⭐ Favorite the game to stay updated

Last updated by the developer 27 Jan 2026, 02:35 UTC.

0
playing (measured 7 Sept 2026, 08:18 UTC)
981,541
lifetime visits
42%
liked (349 👍 / 478 👎)
4,835
favourites (4.9 per 1k visits)
27 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
7 Sept 2026, 08:182first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Flying Carpet
749 R$
Grapple Hook
249 R$
Slap Hand
199 R$
Gravity
149 R$
Speed
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 19 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

424342.57 September 2026 — 42 % liked17 September 2026 — 43 % liked27 September 2026 — 43 % liked7 October 2026 — 43 % liked17 October 2026 — 42 % liked27 October 2026 — 42 % liked7 September 202627 October 2026
6 measurements spanning 50 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 42–43 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Oct 2026, 08:2042no change
17 Oct 2026, 08:2042-1
7 Oct 2026, 08:1943no change
27 Sept 2026, 08:1943no change
17 Sept 2026, 08:1943+1
7 Sept 2026, 08:1942first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.