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Waves of Horrors [🫠VERITY]

Waves of Horrors [🫠VERITY]

A Roblox experience owned by Synthic Studios.

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Waves of Horrors [🫠VERITY] is a horror experience created on 2025-12-28. It currently has 35 players, 7,591,606 lifetime visits, a 63% like percentage, and 229,180 favorites.

Description (written by the developer; not a statement by this register)

🏝️ A Co-Op FPS Obby. Can you SURVIVE the Waves of MONSTERS and Reach the ENDING? 👍 NEW CODE AT 2K LIKES ("firstLikeCODE", "FastSecond", "1337500", "oneTLike")! ⚠️ Private Server: Solo Mode / Friends 💀 Unique Levels: 40+ [ Benefits ] ✅ Group: [ KIN ] Title & FREE Daily 250 Credits ✅ Invite: [ CATALYST ] Title & FREE 1K Credits ✅ Weekend: 1.5x XP & Credits 🏆 RANK UP: Collect 100+ legendary cosmetics, pets, competitive titles, classes with abilities 💻📱🎮 PC, MOBILE, CONSOLE ⚠️ This game is early ALPHA, expect bugs! All characters are satire parody [ Tags ] Killers, Horror, FPS, First Person Shooter, PvE, Verity, Jason, Obbies, Tower, Tower of Zombies, Lair, Escape Tsunami, Shoot Brainrots, Backrooms, SCP, Creepypasta

Last updated by the developer 8 Aug 2026, 23:55 UTC.

35
playing (measured 10 Aug 2026, 14:19 UTC)
7,591,606
lifetime visits
63%
liked (1,919 👍 / 1,139 👎)
231,395
favourites (30.5 per 1k visits)
28 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:1943first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Sherpa [BACKPACK CLASS]
699 R$
[VIP] Sovereign
498 R$
Anubis [EVENT CLASS]
249 R$
Commando [AK47 CLASS]
238 R$
Ronin [KATANA CLASS]
98 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

ALPHA · other1,997,702 · 61.6% win
LEVEL 1 · progression1,425,829 · 42.1% win
CONQUEROR · progression1,000,040 · 28.9% win
LEVEL 5 · progression383,376 · 10.4% win
BRUSH OF DEATH · other228,025 · 11.0% win
CAPITALISM · other84,802 · 5.5% win
LEVEL 10 · progression41,898 · 0.90% win
LEVEL 13 · progression13,300 · 0.30% win
SECRET 1 · secret11,597 · 0.70% win
LEVEL 15 · progression8,355 · 0.20% win
MASK ENDING [Chapter 1] · progression7,543 · 0.10% win
HUNTER · other6,664 · 0.20% win
POST MORTEM · other973 · 0.10% win
MEDIC · other321 · 0.00% win
SCOUT · other216 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6313 August 2026 — 63 % liked23 August 2026 — 63 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 62–64 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 22:1963no change
13 Aug 2026, 22:1963first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.