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Escape Rake [HORROR]

Escape Rake [HORROR]

A Roblox experience owned by Mercy Creations.

HorrorENhorrorescape roomsurvival

Escape Rake [HORROR] is a horror experience created on 2025-12-29. It has 778,741 lifetime visits, 5,559 favorites, and an 88% like percentage. Currently, 24 players are active.

Description (written by the developer; not a statement by this register)

It roams the halls, adapting, listening, hunting. Can you escape Rake? To escape, you must collect keys, unlock doors, and navigate the halls to find the exit. Survive nights, upgrade gear, and escape Rake! 👍 Support us by leaving a like!

Last updated by the developer 15 Apr 2026, 16:21 UTC.

24
playing (measured 10 Aug 2026, 14:35 UTC)
778,741
lifetime visits
87%
liked (3,358 👍 / 504 👎)
17,207
favourites (22.1 per 1k visits)
29 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:3513first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin
799 R$
Nightmare Rake
399 R$
Rainbow Carpet
399 R$
Golden Rake
299 R$
Minigun
299 R$
Laser Gun
199 R$
Rake
199 R$
Ban Hammer
99 R$
2x Cash
99 R$
Taser
49 R$
Slap Hand
49 R$
Grappling Hook
29 R$
Fusion Coil
29 R$
Speed Coil
19 R$
Gravity Coil
19 R$
Bright Flashlight
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Escaped · progression359,107 · 35.1% win
Welcome · welcome259,335 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

878887.514 August 2026 — 88 % liked24 August 2026 — 88 % liked3 September 2026 — 88 % liked13 September 2026 — 88 % liked23 September 2026 — 88 % liked3 October 2026 — 87 % liked13 October 2026 — 87 % liked23 October 2026 — 87 % liked14 August 202623 October 2026
8 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 20:4587no change
13 Oct 2026, 20:3887no change
3 Oct 2026, 20:3787-1
23 Sept 2026, 20:3788no change
13 Sept 2026, 19:4788no change
3 Sept 2026, 19:3588no change
24 Aug 2026, 17:3888no change
14 Aug 2026, 17:3788first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.