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Jenga Duel [🧱]

Jenga Duel [🧱]

A Roblox experience owned by Jenga Duel.

MinigamesENphysicspartyclassic

Jenga Duel [🧱] is a minigame created on 2025-12-31. It currently has 40 players online. The experience has accumulated 13,972,583 lifetime visits and 30,760 favorites. User engagement metrics show a 53% like percentage. The game features two-player turn-based gameplay with realistic physics.

Description (written by the developer; not a statement by this register)

Sit down and test your steady hands in this classic Jenga experience! 🪑 Two players sit across from each other at a table and take turns pulling blocks from the tower. ⚠️ One wrong move… and the whole tower comes crashing down! ✨ Features 🎮 2-player turn-based gameplay 🪵 Realistic physics Jenga tower 🪑 Sit in chairs and play face-to-face 😬 Tense, fun, and unpredictable moments Can you keep your cool and not be the one who makes it fall? Join, sit down, and let the Jenga battle begin! 💥

Last updated by the developer 10 Jun 2026, 04:57 UTC.

40
playing (measured 10 Aug 2026, 21:18 UTC)
13,972,583
lifetime visits
53%
liked (4,662 👍 / 4,089 👎)
31,296
favourites (2.2 per 1k visits)
31 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:1858first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
99 R$
2x Cash
99 R$
2x Wins
67 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome9,794,794 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

5313 August 2026 — 53 % liked23 August 2026 — 53 % liked2 September 2026 — 53 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 52–54 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 18:3053no change
23 Aug 2026, 18:1953no change
13 Aug 2026, 18:1853first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.