Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Four in a Row!

Four in a Row!

A Roblox experience owned by Brainrot Birds.

PuzzleENpuzzlestrategymultiplayer

Four in a Row! is a puzzle experience created on 2026-01-02. It has accumulated 2,058,518 lifetime visits and 5,968 favorites. The game currently has 31 players online. User engagement metrics show an 86% like percentage. The description emphasizes connecting four discs to win.

Description (written by the developer; not a statement by this register)

🔴 Connect the discs. Every move matters. ⚪ ⚠️ One wrong move can cost you the game… 🎯 Connect four in a row to WIN! 👍 Like & Favorite to support the game!

Last updated by the developer 14 Mar 2026, 15:04 UTC.

31
playing (measured 10 Aug 2026, 16:06 UTC)
2,058,518
lifetime visits
86%
liked (2,615 👍 / 433 👎)
6,148
favourites (3.0 per 1k visits)
2 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:0634first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Wins
99 R$
VIP
79 R$
x2 Cash
49 R$
Robox Chip
29 R$
Robox Chair
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You joined the game Four in a Row! · welcome1,247,757 · 100.0% win
Tutorial Complete! · welcome1,136,442 · 100.0% win
Your first Win! · progression758,241 · 100.0% win
Your fifth Win! · progression165,616 · 30.7% win
Your tenth Win! · progression55,697 · 11.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8614 August 2026 — 86 % liked24 August 2026 — 86 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 09:3086no change
14 Aug 2026, 09:2386first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.