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Silent Shot

Silent Shot

A Roblox experience owned by Mattattack.

ShooterENstealthfirst-person shooterinvisible enemies

Silent Shot is a shooter experience created on 2026-01-04. It has recorded 505,052 lifetime visits and 24,909 favorites. The game holds a 96% like percentage. Currently, zero users are playing. The description indicates gameplay involves tracking invisible enemies. Tags include shoot, invisible, blind, shot, and strike.

Description (written by the developer; not a statement by this register)

Shoot invisible players before they shoot you! 1. Track movement (footprints, dust, ...) 👀 2. Spot an enemy 🫣 3. And shoot 🎯 ❤️Like + Group member = FREE Reward Inspired by "Silent Strike" Tags: shoot, invisible, blind, shot, strike

Last updated by the developer 29 Jul 2026, 14:22 UTC.

0
playing (measured 10 Aug 2026, 15:03 UTC)
505,052
lifetime visits
96%
liked (3,175 👍 / 139 👎)
25,613
favourites (50.7 per 1k visits)
4 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:034first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Instant Spin
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome397,798 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9614 August 2026 — 96 % liked24 August 2026 — 96 % liked3 September 2026 — 96 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 23:0396no change
24 Aug 2026, 21:0696no change
14 Aug 2026, 21:0596first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.