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FLOW (v0.5)

FLOW (v0.5)

A Roblox experience owned by Sprite's Productions.

HorrorENhorrorwalking simulatorinspired by DOORS

Description (written by the developer; not a statement by this register)

🚨THIS GAME IS STILL IN NOT IN FULL RELEASE, BUGS AND MORE CAN BE FOUND🚨 ☀️ Your Soul is transported into the Void, a place of Reflection and Judgement. Are you brave enough to take on and tread upon this Wasteland? [If you are the creator of any of the songs used in FLOW, please reach out to us if you request to take it down or want to know if your song is in our game!] HEAVILY inspired by Grace (By the Fartering Few), DOORS (by @Lightning_Splash and @RediblesQW), SUNDOWNER (by @Xetheriance), and Nullscape (by @MartWaterimp)

Last updated by the developer 5 Aug 2026, 08:56 UTC.

5
playing (measured 11 Aug 2026, 10:19 UTC)
160,795
lifetime visits
81%
liked (918 👍 / 214 👎)
3,837
favourites (23.9 per 1k visits)
6 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 10:197first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Re-BIRTHED · progression54,211
SPIKEY32,860
The Puzzler, The Puzzler! · other32,774
It's Raining somewhere else... · other19,680
Hi, Bye · other13,386
LOCKED IN! · other2,894
Pleasure doing Business · other2,427
It is Beautiful Isn't it? · other2,199
Vine to Meet You! · welcome1,771
Turn around and Shake my Hand... · other1,353
Out of Stock · other594
Baby Steps · welcome265
It's Okay to Make Mistakes · other228
SUNDOWN. SUNRISE. SUNUP. · other184
Screams of Horror · other184

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

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