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[OPEN BETA] Final Student (Scary)

[OPEN BETA] Final Student (Scary)

A Roblox experience owned by Jejak Pulang Studio.

HorrorENhorrorcampusopen beta

[OPEN BETA] Final Student (Scary) is a horror experience created on 2026-01-07. It has accumulated 1,612,631 lifetime visits and 5,447 favorites. Currently, 8 users are playing. The game holds a 68% like percentage. It is categorized under the horror genre. The description notes it is an open beta where players confront supernatural terror on campus at night.

Description (written by the developer; not a statement by this register)

[OPEN BETA] LAST STUDENT (Horror) Being stuck on campus at night isn't part of your graduation plan. Confront supernatural terror that haunts every step of your way into Late Student This game is still in Open Beta. Your input means a lot to us! If you find a bug or have any suggestions, please report them to help us create a more immersive horror experience.

Last updated by the developer 31 Jul 2026, 05:56 UTC.

8
playing (measured 10 Aug 2026, 15:08 UTC)
1,612,631
lifetime visits
68%
liked (664 👍 / 315 👎)
5,448
favourites (3.4 per 1k visits)
7 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:081first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6814 August 2026 — 68 % liked24 August 2026 — 68 % liked3 September 2026 — 68 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–69 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 14:0168no change
24 Aug 2026, 11:3668no change
14 Aug 2026, 11:3568first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.