[AUTO SHOP] Toll Bridge Simulator: Tycoon 🚘🏢
A Roblox experience owned by SuperMelon.
TycoonENtycoonvehicle managementidle mechanics
[AUTO SHOP] Toll Bridge Simulator: Tycoon is a tycoon experience created on 2018-12-15. It has accumulated 26,233,812 lifetime visits and 372,054 favorites. Currently, 439 users are playing. The game holds a 74% like percentage. Players manage toll booths, hire employees, and upgrade plots with various structures to build an empire.
Description (written by the developer; not a statement by this register)
Your bridge now keeps running when you're offline! Just play for 20 minutes, and the next time you log in you'll see how much money you've made while out of the game! Join the group and get a 5% boost on toll income! Fight traffic jams, collect tolls, hire toll booth employees and upgrade your plot with gas stations, stores, car parks, train stations, helicopters and your own apartment. Build an empire! Like the game? Please remember to support us by leaving a thumbs up! 👍 Didn't like it? Let us know why on the group wall, or our community chat. Any feedback is appreciated! Thanks to ChilledCW for the vehicles, and Director1406 for the soundtrack!
Last updated by the developer 2 Sept 2026, 19:29 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 3 Sept 2026, 19:50 | 756 | -191 |
| 3 Sept 2026, 18:50 | 947 | -93 |
| 3 Sept 2026, 17:50 | 1,040 | +69 |
| 3 Sept 2026, 16:50 | 971 | -33 |
| 3 Sept 2026, 15:50 | 1,004 | -32 |
| 3 Sept 2026, 14:50 | 1,036 | +61 |
| 3 Sept 2026, 13:50 | 975 | +4 |
| 3 Sept 2026, 12:50 | 971 | +113 |
| 3 Sept 2026, 11:50 | 858 | +368 |
| 3 Sept 2026, 07:50 | 490 | +83 |
| 3 Sept 2026, 06:50 | 407 | +12 |
| 3 Sept 2026, 05:50 | 395 | +30 |
| 3 Sept 2026, 04:50 | 365 | +52 |
| 3 Sept 2026, 03:50 | 313 | -19 |
| 3 Sept 2026, 02:50 | 332 | +22 |
| 3 Sept 2026, 01:50 | 310 | -38 |
| 3 Sept 2026, 00:50 | 348 | +13 |
| 2 Sept 2026, 23:50 | 335 | -28 |
| 2 Sept 2026, 22:50 | 363 | -44 |
| 2 Sept 2026, 21:50 | 407 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 19:50 | 74 | no change |
| 3 Sept 2026, 18:50 | 74 | no change |
| 3 Sept 2026, 17:50 | 74 | no change |
| 3 Sept 2026, 16:50 | 74 | no change |
| 3 Sept 2026, 15:50 | 74 | no change |
| 3 Sept 2026, 14:50 | 74 | no change |
| 3 Sept 2026, 13:50 | 74 | no change |
| 3 Sept 2026, 12:50 | 74 | no change |
| 3 Sept 2026, 11:50 | 74 | no change |
| 3 Sept 2026, 07:50 | 74 | no change |
| 3 Sept 2026, 06:50 | 74 | no change |
| 3 Sept 2026, 05:50 | 74 | no change |
| 3 Sept 2026, 04:50 | 74 | no change |
| 3 Sept 2026, 03:50 | 74 | no change |
| 3 Sept 2026, 02:50 | 74 | no change |
| 3 Sept 2026, 01:50 | 74 | no change |
| 3 Sept 2026, 00:50 | 74 | no change |
| 2 Sept 2026, 23:50 | 74 | no change |
| 2 Sept 2026, 22:50 | 74 | no change |
| 2 Sept 2026, 21:50 | 74 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.