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[AUTO SHOP] Toll Bridge Simulator: Tycoon 🚘🏢

[AUTO SHOP] Toll Bridge Simulator: Tycoon 🚘🏢

A Roblox experience owned by SuperMelon.

TycoonENtycoonvehicle managementidle mechanics

[AUTO SHOP] Toll Bridge Simulator: Tycoon is a Roblox experience in the tycoon genre, created on 2018-12-15. It has accumulated 29,148,758 lifetime visits and 445,105 favorites. Currently, 500 players are active. The title holds a 76% like percentage.

Description (written by the developer; not a statement by this register)

Your bridge now keeps running when you're offline! Just play for 20 minutes, and the next time you log in you'll see how much money you've made while out of the game! Join the group and get a 5% boost on toll income! Fight traffic jams, collect tolls, hire toll booth employees and upgrade your plot with gas stations, stores, car parks, train stations, helicopters and your own apartment. Build an empire! Like the game? Please remember to support us by leaving a thumbs up! 👍 Didn't like it? Let us know why on the group wall, or our community chat. Any feedback is appreciated! Thanks to ChilledCW for the vehicles, and Director1406 for the soundtrack!

Last updated by the developer 12 Oct 2026, 20:37 UTC.

95
playing (measured 21 Oct 2026, 05:50 UTC)
29,210,236
lifetime visits
76%
liked (48,383 👍 / 15,379 👎)
451,417
favourites (15.5 per 1k visits)
15 December 2018
created (per Roblox)

Play on Roblox →

Live players over time

Growth

95960527.530 September 202621 October 2026
500 measurements spanning 21 days, net -192. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
21 Oct 2026, 05:5095-41
21 Oct 2026, 04:50136+14
21 Oct 2026, 03:50122-10
21 Oct 2026, 02:50132+14
21 Oct 2026, 01:50118-22
21 Oct 2026, 00:50140-11
20 Oct 2026, 23:50151+1
20 Oct 2026, 22:50150-24
20 Oct 2026, 21:50174-49
20 Oct 2026, 20:50223+10
20 Oct 2026, 19:50213-61
20 Oct 2026, 18:50274-15
20 Oct 2026, 17:50289-14
20 Oct 2026, 16:50303+23
20 Oct 2026, 15:50280-7
20 Oct 2026, 14:50287+1
20 Oct 2026, 13:50286+69
20 Oct 2026, 12:50217-19
20 Oct 2026, 11:50236+48
20 Oct 2026, 10:50188first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Automated Tolls
1,658 R$
Automatic Toll Booth Upgrades
350 R$
Car Expansion Pack
249 R$
Materials Hammer
158 R$
Play Music
149 R$
Automatic Restaurant Table Level Increase
125 R$
Automatic Shelf Level Increase
125 R$
Auto Order Supplies
89 R$
Sign Image
78 R$
Paint Bucket
68 R$
Skydiving Parachute
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Build a bridge! ¡ other7,723,203 ¡ 100.0% win
Charge a car a toll! ¡ other6,665,933 ¡ 100.0% win
Traffic Jam! ¡ other5,810,843 ¡ 100.0% win
10 Tolls Charged ¡ progression5,451,679 ¡ 96.7% win
Fix a Traffic Jam! ¡ other4,945,659 ¡ 94.8% win
Build a shelf! ¡ other4,907,699 ¡ 81.6% win
Hire your first cashier! ¡ progression4,665,847 ¡ 81.4% win
Your first store customer! ¡ progression4,367,951 ¡ 75.5% win
Upgrade Shelf Level ¡ progression4,064,345 ¡ 66.6% win
100 Tolls Charged ¡ progression2,694,208 ¡ 50.0% win
100 Cars Visited ¡ collection2,531,658 ¡ 44.5% win
Teamwork! ¡ social1,512,342 ¡ 18.0% win
100K Lifetime Earnings ¡ other1,396,374 ¡ 41.4% win
500 K Lifetime Earnings ¡ other1,116,333 ¡ 40.1% win
Invite a Friend ¡ social1,108,955 ¡ 16.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

74767521 August 202622 October 2026
1443 measurements spanning 62 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1443
Measured (UTC)% likedChange
22 Oct 2026, 16:0676no change
21 Oct 2026, 05:5076no change
21 Oct 2026, 04:5076no change
21 Oct 2026, 03:5076no change
21 Oct 2026, 02:5076no change
21 Oct 2026, 01:5076no change
21 Oct 2026, 00:5076no change
20 Oct 2026, 23:5076no change
20 Oct 2026, 22:5076no change
20 Oct 2026, 21:5076no change
20 Oct 2026, 20:5076no change
20 Oct 2026, 19:5076no change
20 Oct 2026, 18:5076no change
20 Oct 2026, 17:5076no change
20 Oct 2026, 16:5076no change
20 Oct 2026, 15:5076no change
20 Oct 2026, 14:5076no change
20 Oct 2026, 13:5076no change
20 Oct 2026, 12:5076no change
20 Oct 2026, 11:5076first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.