counterfeit tycoon
A Roblox experience owned by uhhhh my games.
TycoonENcrimetower defenseincremental
Counterfeit Tycoon is a tycoon experience created on 2024-11-10. It currently has 1,010 players and 21,932,440 lifetime visits. The game holds 147,190 favorites and maintains a 90% like percentage. Players engage in printing money and defending bases from police enemies within the genre.
Description (written by the developer; not a statement by this register)
💵 print counterfeit bills 💰 ⚠️ defend your base from the cops 👮 🔫 shoot and steal from other players 💥 game is in beta. content updates and bugs fixes coming out regularly if you find any bugs or have ideas please join the community linked under the game and let us know!! a tycoon/incremental game, art heavily inspired by lumber tycoon 2. in the game, you print money and fill up boxes to then load them into your car to sell. you also have to defend your base from armed police in a tower defense style battle. the game includes over 200 tycoon upgrades to buy, multiple npc enemies, various cars to unlock, an armory which you buy guns and armor at, and the ability to pvp with other player and steal from their base check out teknotic_'s socials linked under this description, he made all the music for the game. if you enjoy please please leave a like also maybe favorite thanks!!!!!!
Last updated by the developer 2 Sept 2026, 23:32 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 4 Sept 2026, 07:50 | 187 | -12 |
| 4 Sept 2026, 06:50 | 199 | -7 |
| 4 Sept 2026, 05:50 | 206 | -10 |
| 4 Sept 2026, 04:50 | 216 | -37 |
| 4 Sept 2026, 03:50 | 253 | -13 |
| 4 Sept 2026, 02:50 | 266 | -22 |
| 4 Sept 2026, 01:50 | 288 | -21 |
| 4 Sept 2026, 00:50 | 309 | +4 |
| 3 Sept 2026, 23:50 | 305 | -52 |
| 3 Sept 2026, 22:50 | 357 | +20 |
| 3 Sept 2026, 21:50 | 337 | -17 |
| 3 Sept 2026, 20:50 | 354 | -73 |
| 3 Sept 2026, 19:50 | 427 | -28 |
| 3 Sept 2026, 18:50 | 455 | -30 |
| 3 Sept 2026, 17:50 | 485 | +17 |
| 3 Sept 2026, 16:50 | 468 | +22 |
| 3 Sept 2026, 15:50 | 446 | +7 |
| 3 Sept 2026, 14:50 | 439 | +15 |
| 3 Sept 2026, 13:50 | 424 | +35 |
| 3 Sept 2026, 12:50 | 389 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 4 Sept 2026, 07:50 | 90 | no change |
| 4 Sept 2026, 06:50 | 90 | no change |
| 4 Sept 2026, 05:50 | 90 | no change |
| 4 Sept 2026, 04:50 | 90 | no change |
| 4 Sept 2026, 03:50 | 90 | no change |
| 4 Sept 2026, 02:50 | 90 | no change |
| 4 Sept 2026, 01:50 | 90 | no change |
| 4 Sept 2026, 00:50 | 90 | no change |
| 3 Sept 2026, 23:50 | 90 | no change |
| 3 Sept 2026, 22:50 | 90 | no change |
| 3 Sept 2026, 21:50 | 90 | no change |
| 3 Sept 2026, 20:50 | 90 | no change |
| 3 Sept 2026, 19:50 | 90 | no change |
| 3 Sept 2026, 18:50 | 90 | no change |
| 3 Sept 2026, 17:50 | 90 | no change |
| 3 Sept 2026, 16:50 | 90 | no change |
| 3 Sept 2026, 15:50 | 90 | no change |
| 3 Sept 2026, 14:50 | 90 | no change |
| 3 Sept 2026, 13:50 | 90 | no change |
| 3 Sept 2026, 12:50 | 90 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.