Save Mobs From Tsunamis!
A Roblox experience owned by Co-Worker Games.
TycoonENtsunami survivalidle/tycoon hybridcharacter collection
Save Mobs From Tsunamis! is a tycoon experience created on 2026-01-08. It has 6,066,824 lifetime visits and 279,697 favorites. Currently, 60 players are active. The game holds a 92% like percentage. Players run, steal mobs, and avoid tsunamis while upgrading characters and plots. Offline earnings are available. The description encourages liking the game and joining the group for rewards.
Description (written by the developer; not a statement by this register)
Welcome to Escape Tsunami for Mobs! Run fast and steal Mobs! 🏃 Avoid tsunamis when they come! 🌊 Stay alive and collect many Mobs! ⚡ Upgrade your character and get more cash! 💸 Upgrade your plot to unlock more slots and place extra characters! 🏗️ Your Mobs earn cash OFFLINE! 💤 Like the game and join the group for FREE cash & Ghost! 👍
Last updated by the developer 9 Aug 2026, 22:33 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:23 | 46 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 00:04 | 92 | no change |
| 14 Aug 2026, 00:03 | 92 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.