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💎 Steal a Diamond!

💎 Steal a Diamond!

A Roblox experience owned by Slime Prime Studios.

SimulatorENstealthbase-defensecollection

Steal a Diamond! is a simulator experience created on 2025-06-11. It has accumulated 13,698,637 lifetime visits and holds 5,652 favorites. Currently, 20 users are playing. The title maintains a 77% like percentage. The game focuses on stealing blocks and rebirthing mechanics within its genre.

Description (written by the developer; not a statement by this register)

🚨 Steal rare and powerful blocks to grow your collection! 🚨 💎 Sneak into bases and steal valuable diamonds and other rare blocks! 🌟 Unlock new gear and upgrades by rebirthing! 🔥 Protect your base or troll other players! 💥 Battle rivals trying to steal your loot back! 🏠 Store and display your best blocks! Will you rise to the top and outsmart every other block thief? 🚨 If you're enjoying the game, don’t forget to give it a thumbs up! 👍

Last updated by the developer 28 Jun 2025, 23:35 UTC.

20
playing (measured 10 Aug 2026, 15:22 UTC)
13,698,637
lifetime visits
77%
liked (3,118 👍 / 946 👎)
5,737
favourites (0.4 per 1k visits)
11 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:2217first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP!
299 R$
x2 Cash! (Permanent)
199 R$
Infinite Lock! (Permanent)
149 R$
Magic Carpet! (Permanent)
69 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7713 August 2026 — 77 % liked23 August 2026 — 77 % liked2 September 2026 — 77 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 18:3377no change
23 Aug 2026, 18:2277no change
13 Aug 2026, 18:2177first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.