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[UPD] Grow The Hole 🌌

[UPD] Grow The Hole 🌌

A Roblox experience owned by Semid Studio.

SimulatorENphysics simulationblack holeupgrade mechanics

[UPD] Grow The Hole 🌌 is a simulator experience created on 2026-01-08. It currently has 2 players online and 1,882,833 lifetime visits. The game holds 24,266 favorites and maintains a 97% like percentage.

Description (written by the developer; not a statement by this register)

🛠️UPDATE 3 (6/5): NEW CANNONS New BLACKHOLES at Rebirth 🔥Smash, Feed & Get Rich! 💰💣 Ready to unleash the ultimate power? Set up your cannons and blast everything in sight into a hungry Black Hole! 🔥 Blast It: Launch cars, trees, and houses straight into the void. ⚡ Harvest: Turn that chaos into energy and cash. 🛠️ Upgrade: Use your earnings to unlock bigger, badder cannons! Cosmic fun awaits. Are you ready to feed the beast? ⚫✨

Last updated by the developer 14 Jul 2026, 10:57 UTC.

2
playing (measured 10 Aug 2026, 14:47 UTC)
1,882,833
lifetime visits
97%
liked (21,548 👍 / 744 👎)
24,313
favourites (12.9 per 1k visits)
8 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:471first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

kev
5,000 R$
VIP
279 R$
Auto Collect
149 R$
2x Mass
149 R$
2x Income
149 R$
NO Mass Limit
149 R$
Triple Hatch
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9714 August 2026 — 97 % liked24 August 2026 — 97 % liked3 September 2026 — 97 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 12:4597no change
24 Aug 2026, 10:0597no change
14 Aug 2026, 10:0497first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.