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SCP-173

SCP-173

A Roblox experience owned by i love front page.

HorrorENhorrorsurvivalroleplay

SCP-173 is a horror experience on Roblox, created in 2026, with over 7.5 million lifetime visits. It records 4 playing now, a like rating of 93%, 21,370 favourites.

Description (written by the developer; not a statement by this register)

SCP-173 TAGS: SCP, SCP 173, SCP-173, SCP DEMONSTRATION, scp, scp173 scp 173, scp demonstration, horror, survival, scp roleplay.

Last updated by the developer 16 Sept 2026, 09:43 UTC.

4
playing (measured 22 Sept 2026, 08:50 UTC)
7,555,030
lifetime visits
93%
liked (12,921 👍 / 962 👎)
23,849
favourites (3.2 per 1k visits)
10 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

4521262.51 September 202622 September 2026
500 measurements spanning 21 days, net -376. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
22 Sept 2026, 08:504-200
22 Sept 2026, 07:50204+22
22 Sept 2026, 06:50182-5
22 Sept 2026, 05:50187-20
22 Sept 2026, 04:50207-5
22 Sept 2026, 03:50212-43
22 Sept 2026, 02:50255-11
22 Sept 2026, 01:50266-44
22 Sept 2026, 00:50310+27
21 Sept 2026, 23:50283-2
21 Sept 2026, 22:50285-6
21 Sept 2026, 21:50291+3
21 Sept 2026, 20:50288-33
21 Sept 2026, 19:50321-1
21 Sept 2026, 18:50322+6
21 Sept 2026, 17:50316-58
21 Sept 2026, 16:50374-46
21 Sept 2026, 15:50420+5
21 Sept 2026, 14:50415+3
21 Sept 2026, 13:50412first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

admin
999 R$
guns
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9314 August 202623 October 2026
759 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 759
Measured (UTC)% likedChange
23 Oct 2026, 01:0093no change
13 Oct 2026, 00:5393no change
3 Oct 2026, 00:5393no change
23 Sept 2026, 00:5293no change
22 Sept 2026, 08:5093no change
22 Sept 2026, 07:5093no change
22 Sept 2026, 06:5093no change
22 Sept 2026, 05:5093no change
22 Sept 2026, 04:5093no change
22 Sept 2026, 03:5093no change
22 Sept 2026, 02:5093no change
22 Sept 2026, 01:5093no change
22 Sept 2026, 00:5093no change
21 Sept 2026, 23:5093no change
21 Sept 2026, 22:5093no change
21 Sept 2026, 21:5093no change
21 Sept 2026, 20:5093no change
21 Sept 2026, 19:5093no change
21 Sept 2026, 18:5093no change
21 Sept 2026, 17:5093first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.