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Escape Tsunami To Steal YouTubers!

Escape Tsunami To Steal YouTubers!

A Roblox experience owned by 100 CCU Mayhem.

SimulatorENYouTuber IPTsunami SurvivalIdle/Offline Earnings

Escape Tsunami To Steal YouTubers! is a simulator experience created on 2026-01-10. It has accumulated 1,041,733 lifetime visits and 1,373 favorites. Currently, three users are playing. The game holds an 82% like percentage. The description highlights mechanics involving upgrading companions, dodging tsunamis, and collecting YouTuber characters for offline coin earnings.

Description (written by the developer; not a statement by this register)

[NEW] Upgrade to carry more YouTuber Companions at once! 🎬⭐ New limited YouTubers available! 🎉 Welcome to Escape Tsunami With YouTubers! 🌊📺 Run fast with your favorite YouTubers! 🏃‍♂️💨 Dodge massive tsunamis when they strike! 🌊 Stay alive and collect iconic YouTuber characters! 😎✨ Upgrade your YouTubers to earn more coins! 💰 Upgrade your house to unlock more slots and place extra YouTubers! 🏠 Your YouTubers earn coins OFFLINE! 💤💸 Like the game and join the group for a FREE EPIC YOUTUBER CHARACTER! 👍🔥

Last updated by the developer 6 May 2026, 20:21 UTC.

3
playing (measured 10 Aug 2026, 15:02 UTC)
1,041,733
lifetime visits
82%
liked (1,097 👍 / 241 👎)
1,399
favourites (1.3 per 1k visits)
10 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:022first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8214 August 2026 — 82 % liked24 August 2026 — 82 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 15:1882no change
14 Aug 2026, 15:1782first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.