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Gang Life

Gang Life

A Roblox experience owned by Gang Experiences.

RoleplayENgangopen-worldcrime

Description (written by the developer; not a statement by this register)

👍 Like the game for more updates! 💥 Welcome To Gang Life Take over the streets and climb your way to the top! Create strong crews, claim territory, and outsmart your rivals with strategy, power, and skill. 🎮 Console Supported 🔫 Heists 💰 Weapons 🚗 Cars 📦 Safe Storage 🏠 Homes CONTROLS: R2 TO SHOOT L2 TO SPRINT

Last updated by the developer 9 Aug 2026, 19:06 UTC.

10
playing (measured 10 Aug 2026, 19:20 UTC)
226,173
lifetime visits
75%
liked (407 👍 / 135 👎)
1,737
favourites (7.7 per 1k visits)
17 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:2010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Police Access
800 R$
2X CASH
499 R$
Glock Switch
425 R$
Crew Acess
399 R$
Looting
399 R$
2X Duffle Bag
399 R$
Gold Draco
399 R$
VIP
299 R$
Extra Gummy Money
299 R$
2X Storage
249 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome314,773 · 100.0% win
You robbed the bank! · progression7,713 · 4.8% win
You bought a car! · collection3,212 · 1.0% win
You reached 1 Million Dollars! · progression7 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

75777615 August 2026 — 76 % liked25 August 2026 — 77 % liked4 September 2026 — 76 % liked14 September 2026 — 77 % liked24 September 2026 — 76 % liked4 October 2026 — 76 % liked14 October 2026 — 75 % liked24 October 2026 — 75 % liked15 August 202624 October 2026
8 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 07:5175no change
14 Oct 2026, 07:5075-1
4 Oct 2026, 07:4976no change
24 Sept 2026, 07:4876-1
14 Sept 2026, 05:3677+1
4 Sept 2026, 05:3376-1
25 Aug 2026, 03:5377+1
15 Aug 2026, 03:5376first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
11 September 2026
Roblox entity thumbnail
28 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.