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[❓]Too Curious Game

[❓]Too Curious Game

A Roblox experience owned by Nexus Studio Games.

OtherEN

[❓]Too Curious Game is an experience in the other genre, created on 2026-01-17. It has accumulated 801,020 lifetime visits and 23,393 favorites. Currently, 17 users are playing. The experience holds an 84% like percentage.

Description (written by the developer; not a statement by this register)

[❓]Too Curious Game If you liked it, leave a like 👍👍 👉 Follow this profile to Know more: https://www.roblox.com/it/users/5169340626/profile

Last updated by the developer 8 Feb 2026, 16:10 UTC.

17
playing (measured 10 Aug 2026, 15:18 UTC)
801,020
lifetime visits
85%
liked (266 👍 / 48 👎)
24,052
favourites (30.0 per 1k visits)
17 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:1815first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Owner
99 R$
HeadAdmin
75 R$
Mod Admin
75 R$
Admin Panel+
69 R$
Admin
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

848584.514 August 2026 — 84 % liked24 August 2026 — 85 % liked14 August 202624 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 17:3185+1
14 Aug 2026, 17:3084first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.