[UPD] Escape Tsunami for Brawlers!
A Roblox experience owned by BrawlerStudios.
TycoonENBrawlers IPIdle/Offline EarningsSurvival/Avoidance
Escape Tsunami for Brawlers! is a tycoon experience created on January 17, 2026. The game currently has 1 player online. It has accumulated 4,030,160 lifetime visits, 160,177 favorites, and a 65% like percentage.
Description (written by the developer; not a statement by this register)
Welcome to Escape Tsunami For Brawlers! 🌊 Run fast and grab Brawlers! 🏃 Avoid tsunamis when they come! 🌊 Stay alive and collect many Brawlers! ⚡ Upgrade your Brawlers and get more money! 💸 Upgrade your base to unlock more slots and place extra Brawlers! 🏗️ Your Brawlers earn cash OFFLINE! 💤
Last updated by the developer 29 Apr 2026, 04:16 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 23:35 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 03:19 | 65 | no change |
| 14 Aug 2026, 03:19 | 65 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.