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Train to Dig

Train to Dig

A Roblox experience owned by Brainrot Miners Studio.

TycoonENminingpet collectionidle progression

Description (written by the developer; not a statement by this register)

⛏️ Train to Dig and discover what lies beneath! ⛏️ Welcome to Train to Dig! 🔥 💰 DIG DEEP deep to uncover hidden treasures! 💪 TRAIN to gain power and become stronger! 💎 UPGRADE your pickaxe to mine faster and reach new depths! 🥚 HATCH eggs to unlock powerful and rare pets that boost your digging! 📜 COMPLETE quests and earn awesome rewards along the way! How far can you dig? If you’re having fun, don’t forget to hit that 👍 and tell your friends! 😄

Last updated by the developer 16 May 2026, 10:39 UTC.

7
playing (measured 11 Aug 2026, 06:05 UTC)
487,001
lifetime visits
82%
liked (443 👍 / 97 👎)
913
favourites (1.9 per 1k visits)
20 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 06:054first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Cash
999 R$
Instant Dig
199 R$
VIP
199 R$
x2 Strength
89 R$
x2 Cash
69 R$
x10 Luck
69 R$
+3 Pet Equip
49 R$
Infinite Fuel
29 R$
Triple Hatch
19 R$
x2 Luck
19 R$
x2 Inventory
19 R$
Auto Hatch
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8214 August 2026 — 82 % liked24 August 2026 — 82 % liked3 September 2026 — 82 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 23:2082no change
24 Aug 2026, 21:3082no change
14 Aug 2026, 21:2382first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.