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Brainrot Tower Tycoon

Brainrot Tower Tycoon

A Roblox experience owned by Brainrot Tower Game!.

TycoonENtycoonmergebrainrot

Brainrot Tower Tycoon is a tycoon experience created on 2026-01-22. It has accumulated 3,520,785 lifetime visits and 169,523 favorites. Currently, 11 users are playing. The game holds a 94% like percentage. The description outlines mechanics involving buying, merging, and selling Brainrots to build a tower and earn cash, including offline earnings.

Description (written by the developer; not a statement by this register)

💸Buy a Brainrot to start collecting loot! 💰Sell your loot to make money! 🧠Buy more Brainrots and Merge to get better ones 🏰Build a giant tower and collect all the Brainrots! 💸Your Brainrots keep earning cash when you're offline! 💸 Join the Group for a Cash Bonus! 👍 Update 1.5: Added Tiers 81-90

Last updated by the developer 17 Jun 2026, 10:13 UTC.

11
playing (measured 10 Aug 2026, 14:31 UTC)
3,520,785
lifetime visits
94%
liked (6,280 👍 / 394 👎)
169,770
favourites (48.2 per 1k visits)
22 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:315first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Loot Amount
185 R$
Auto Collect Loot
99 R$
Auto Collect Money
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,767,117 · 91.2% win
Unlocked Noobini Pizzanini · collection1,682,393 · 79.6% win
Unlocked Fluri Flura · other1,362,042 · 59.9% win
Unlocked Garamaraman · other1,253,673 · 58.4% win
Unlocked KiwiPipi · other1,197,447 · 54.9% win
Unlocked Trippi Troppi · collection1,141,031 · 54.4% win
Unlocked Lirili Larila · other1,056,356 · 50.9% win
Unlocked Chimpanzini Bananini · collection958,740 · 42.3% win
Unlocked Boneca Ambalabu · other875,872 · 45.8% win
Unlocked Tung Tung Sahur · other678,366 · 33.2% win
Unlocked Svinino · progression588,991 · 31.7% win
Unlocked Cacto Hipopotamo · other513,747 · 30.2% win
Unlocked Talpa Di Ferro · other402,461 · 27.2% win
Unlocked BrBr Patapim · other332,530 · 28.7% win
Unlocked Gangster Footera · collection286,932 · 25.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9414 August 2026 — 94 % liked24 August 2026 — 94 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 04:3094no change
14 Aug 2026, 04:2394first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.