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Build Elevator to Skydive 🪂

Build Elevator to Skydive 🪂

A Roblox experience owned by Enter if you dare....

Sandbox & buildingENbuildingskydivingphysics

Build Elevator to Skydive 🪂 is a sandbox-building experience created on 2026-01-22. It has recorded 551,543 lifetime visits and 1,490 favorites. Currently, 8 players are active. The experience holds a 62% like percentage. The description highlights building elevators and skydiving for coins.

Description (written by the developer; not a statement by this register)

🏗️ Build the Tallest Elevator to go up in the Sky! 🪂 Skydive down to get coins! 🔝 Upgrade to get more Elevator Floors! 🏆 Complete the tallest skydive ever!

Last updated by the developer 4 Apr 2026, 19:42 UTC.

8
playing (measured 11 Aug 2026, 09:07 UTC)
551,543
lifetime visits
62%
liked (184 👍 / 112 👎)
1,578
favourites (2.9 per 1k visits)
22 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 09:073first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Cash
199 R$
Op Autoclicker
149 R$
2x Exp
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

626362.514 August 2026 — 63 % liked24 August 2026 — 62 % liked3 September 2026 — 62 % liked14 August 20263 September 2026
3 measurements spanning 20 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 62–63 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 22:1962no change
24 Aug 2026, 20:2362-1
14 Aug 2026, 20:2263first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.