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HELLO NEIGHBOR VS FAST FREDBEAR PRISON RUN! (Obby)

HELLO NEIGHBOR VS FAST FREDBEAR PRISON RUN! (Obby)

A Roblox experience owned by stay schemin.

ObbyENHello NeighborFredbearParkour

Description (written by the developer; not a statement by this register)

🏠 HELLO NEIGHBOR VS FAST FREDBEAR PRISON RUN! (Obby) 👍 Like and ⭐ Favorite to support the game! Complete 25 obstacle stages and escape a dangerous prison guarded by Hello Neighbor and Fast Fredbear. Run, jump, and dodge obstacles as you make your way through tricky parkour challenges with smooth, easy-to-learn controls. Play solo or with friends, race to the end, and improve your best time while tracking your progress on the leaderboard. Fun, colorful gameplay designed to be family-friendly and enjoyable for all ages — but stay alert… the guards are fast! 👀💨 Tags: Obby, Parkour, Platformer, Stages, Fun, Family Friendly, Cartoon, Hello Neighbor, Fredbear, Prison, Escape, Run

Last updated by the developer 8 Aug 2026, 00:07 UTC.

6
playing (measured 10 Aug 2026, 14:30 UTC)
460,582
lifetime visits
77%
liked (527 👍 / 157 👎)
87,985
favourites (191.0 per 1k visits)
23 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:307first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ADMIN Commands
399 R$
VIP
99 R$
Disable Pop-Ups
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You played! · welcome294,073 · 100.0% win
Completed HELLO NEIGHBOR VS FAST FREDBEAR! · progression9,847 · 7.6% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7714 August 2026 — 77 % liked24 August 2026 — 77 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 22:0277no change
14 Aug 2026, 22:0077first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.