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💸Computer Incremental

💸Computer Incremental

A Roblox experience owned by Soe x Vcro.

TycoonENincrementaltradingcase-opening

💸Computer Incremental is a tycoon experience created on 2026-01-25. The game currently has 258 players online. It has accumulated 18,488,421 lifetime visits and 67,915 favorites. The title holds a 98% like percentage. The description highlights features such as opening cases, trading, mutating computers, leveling up, and upgrading plots.

Description (written by the developer; not a statement by this register)

💸Computer Incremental 🔥 Open cases for rare computers 🔁 Trade with other players ⚡ Mutate computers for powerful multipliers ⬆️ Level up to earn more cash 🛠️ Upgrade your plot Like the game and join the group👍💸

Last updated by the developer 20 Aug 2026, 12:26 UTC.

86
playing (measured 27 Aug 2026, 22:50 UTC)
18,662,140
lifetime visits
98%
liked (249,753 👍 / 4,681 👎)
68,592
favourites (3.7 per 1k visits)
25 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

86287186.510 August 202627 August 2026
148 measurements spanning 17 days, net -201. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 56–317 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 148
Measured (UTC)PlayersChange
27 Aug 2026, 22:5086-16
27 Aug 2026, 21:50102-19
27 Aug 2026, 20:50121-9
27 Aug 2026, 19:50130+15
27 Aug 2026, 18:50115-4
27 Aug 2026, 17:50119-17
27 Aug 2026, 16:50136-18
27 Aug 2026, 15:50154+1
27 Aug 2026, 14:50153+12
27 Aug 2026, 13:50141+1
27 Aug 2026, 12:50140-26
27 Aug 2026, 11:50166+26
27 Aug 2026, 10:50140-15
27 Aug 2026, 09:50155-13
27 Aug 2026, 08:50168+25
27 Aug 2026, 07:50143-4
27 Aug 2026, 06:50147+29
27 Aug 2026, 05:50118+9
27 Aug 2026, 04:50109+1
27 Aug 2026, 03:50108first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Pro Pack
998 R$
Collect All
249 R$
Skip Roll Mutation
149 R$
Starter Pack
98 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9813 August 20262 September 2026
150 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 150
Measured (UTC)% likedChange
2 Sept 2026, 17:1798no change
27 Aug 2026, 22:5098no change
27 Aug 2026, 21:5098no change
27 Aug 2026, 20:5098no change
27 Aug 2026, 19:5098no change
27 Aug 2026, 18:5098no change
27 Aug 2026, 17:5098no change
27 Aug 2026, 16:5098no change
27 Aug 2026, 15:5098no change
27 Aug 2026, 14:5098no change
27 Aug 2026, 13:5098no change
27 Aug 2026, 12:5098no change
27 Aug 2026, 11:5098no change
27 Aug 2026, 10:5098no change
27 Aug 2026, 09:5098no change
27 Aug 2026, 08:5098no change
27 Aug 2026, 07:5098no change
27 Aug 2026, 06:5098no change
27 Aug 2026, 05:5098no change
27 Aug 2026, 04:5098first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.