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[🐨] My ZOO

[🐨] My ZOO

A Roblox experience owned by My ZOO Community.

TycoonENzoo managementidle/incrementalanimal collection

[🐨] My ZOO is a tycoon experience created on 2026-01-26. It has accumulated 38,220,322 lifetime visits and 96,558 favorites. Currently, 605 users are playing. The title holds a 92% like percentage. The description highlights offline progression mechanics, animal collection, and zoo expansion features.

Description (written by the developer; not a statement by this register)

🔥 YOUR ZOO WORKS OFFLINE! [How to Play] - Buy cages and expand your zoo! 🐾 - Open cages and collect new animals! 🐯 - Attract guests to visit your zoo! 👨‍👩‍👧‍👦 - Upgrade your zoo and earn more money! 💰 - Get 5 stars and become the best zoo owner! ⭐ - Build the biggest zoo and earn money OFFLINE! 🦓 ENJOY THE GAME, YOUR ZOO WORKS EVEN WHEN YOU’RE AWAY!

Last updated by the developer 15 Aug 2026, 20:30 UTC.

383
playing (measured 25 Aug 2026, 11:50 UTC)
38,637,474
lifetime visits
92%
liked (34,779 👍 / 3,005 👎)
97,814
favourites (2.5 per 1k visits)
26 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

152479315.538310 August 202625 August 2026
89 measurements spanning 15 days, net -96. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 103–528 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 89
Measured (UTC)PlayersChange
25 Aug 2026, 11:50383+36
25 Aug 2026, 10:50347+44
25 Aug 2026, 09:50303+16
25 Aug 2026, 08:50287-11
25 Aug 2026, 07:50298+64
25 Aug 2026, 06:50234+63
25 Aug 2026, 05:50171+19
25 Aug 2026, 04:50152-9
25 Aug 2026, 03:50161-13
25 Aug 2026, 02:50174-36
25 Aug 2026, 01:50210-8
25 Aug 2026, 00:50218+22
24 Aug 2026, 23:50196-48
24 Aug 2026, 22:50244-34
24 Aug 2026, 21:50278+25
24 Aug 2026, 20:50253-39
24 Aug 2026, 19:50292-29
24 Aug 2026, 18:50321+10
24 Aug 2026, 17:50311-3
24 Aug 2026, 16:50314first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP! 👑
799 R$
Lucky! 🍀
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

O · other17,634,913 · 100.0% win
O · other17,634,695 · 100.0% win
Z · other17,634,091 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9221 August 202625 August 2026
88 measurements spanning 4 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 88
Measured (UTC)% likedChange
25 Aug 2026, 11:5092no change
25 Aug 2026, 10:5092no change
25 Aug 2026, 09:5092no change
25 Aug 2026, 08:5092no change
25 Aug 2026, 07:5092no change
25 Aug 2026, 06:5092no change
25 Aug 2026, 05:5092no change
25 Aug 2026, 04:5092no change
25 Aug 2026, 03:5092no change
25 Aug 2026, 02:5092no change
25 Aug 2026, 01:5092no change
25 Aug 2026, 00:5092no change
24 Aug 2026, 23:5092no change
24 Aug 2026, 22:5092no change
24 Aug 2026, 21:5092no change
24 Aug 2026, 20:5092no change
24 Aug 2026, 19:5092no change
24 Aug 2026, 18:5092no change
24 Aug 2026, 17:5092no change
24 Aug 2026, 16:5092first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.