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Save Animals! 🐾

Save Animals! 🐾

A Roblox experience owned by Protect?.

SimulatorENanimal rescueescapeoffline earnings

Save Animals! 🐾 is a simulator experience created on 2026-06-29. It has accumulated 13,566,733 lifetime visits and currently has 7,315 players. The game holds 22,589 favorites and maintains a 94% like percentage.

Description (written by the developer; not a statement by this register)

The animals are trapped in the EVIL ZOO, help them escape! 🐾 1. Take Animals from a cage 🐕 2. Escape the evil Zookeeper chasing you 😰 3. Bring them back to your ranch to earn money! 💵 4. UPGRADE EVERYTHING 🏗️ Will you SAVE all the animals? 🔓 💸 YOU EARN MONEY EVEN WHILE OFFLINE! 💸 LIKE the game and join the GROUP 👍

Last updated by the developer 25 Aug 2026, 00:35 UTC.

2,027
playing (measured 25 Aug 2026, 05:50 UTC)
18,338,970
lifetime visits
94%
liked (22,409 👍 / 1,393 👎)
31,694
favourites (1.7 per 1k visits)
29 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1,83013,3767,6032,02710 August 202625 August 2026
83 measurements spanning 15 days, net -5,557. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 98–15,108 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 83
Measured (UTC)PlayersChange
25 Aug 2026, 05:502,027+66
25 Aug 2026, 04:501,961+49
25 Aug 2026, 03:501,912-62
25 Aug 2026, 02:501,974-66
25 Aug 2026, 01:502,040-180
25 Aug 2026, 00:502,220-58
24 Aug 2026, 23:502,278+164
24 Aug 2026, 22:502,114+41
24 Aug 2026, 21:502,073+188
24 Aug 2026, 20:501,885-243
24 Aug 2026, 19:502,128-63
24 Aug 2026, 18:502,191-185
24 Aug 2026, 17:502,376-335
24 Aug 2026, 16:502,711+17
24 Aug 2026, 15:502,694-339
24 Aug 2026, 14:503,033-220
24 Aug 2026, 13:503,253-28
24 Aug 2026, 12:503,281-26
24 Aug 2026, 11:503,307+93
24 Aug 2026, 10:503,214first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Cash
299 R$
Collect All Button (PERMANENT)
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9413 August 202625 August 2026
84 measurements spanning 11 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 84
Measured (UTC)% likedChange
25 Aug 2026, 05:5094no change
25 Aug 2026, 04:5094no change
25 Aug 2026, 03:5094no change
25 Aug 2026, 02:5094no change
25 Aug 2026, 01:5094no change
25 Aug 2026, 00:5094no change
24 Aug 2026, 23:5094no change
24 Aug 2026, 22:5094no change
24 Aug 2026, 21:5094no change
24 Aug 2026, 20:5094no change
24 Aug 2026, 19:5094no change
24 Aug 2026, 18:5094no change
24 Aug 2026, 17:5094no change
24 Aug 2026, 16:5094no change
24 Aug 2026, 15:5094no change
24 Aug 2026, 14:5094no change
24 Aug 2026, 13:5094no change
24 Aug 2026, 12:5094no change
24 Aug 2026, 11:5094no change
24 Aug 2026, 10:5094first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.