Save Animals! 🐾
A Roblox experience owned by Protect?.
SimulatorENanimal rescueescapeoffline earnings
Save Animals! 🐾 (2026) is a simulator game on Roblox, measured at over 22.2 million lifetime visits. It records 99 playing now, a like rating of 94%, 39,194 favourites.
Description (written by the developer; not a statement by this register)
The animals are trapped in the EVIL ZOO, help them escape! 🐾 1. Take Animals from a cage 🐕 2. Escape the evil Zookeeper chasing you 😰 3. Bring them back to your ranch to earn money! 💵 4. UPGRADE EVERYTHING 🏗️ Will you SAVE all the animals? 🔓 💸 YOU EARN MONEY EVEN WHILE OFFLINE! 💸 LIKE the game and join the GROUP 👍
Last updated by the developer 22 Sept 2026, 06:05 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 23 Sept 2026, 22:50 | 99 | -26 |
| 23 Sept 2026, 21:50 | 125 | -8 |
| 23 Sept 2026, 20:50 | 133 | +11 |
| 23 Sept 2026, 19:50 | 122 | -25 |
| 23 Sept 2026, 18:50 | 147 | +3 |
| 23 Sept 2026, 17:50 | 144 | +5 |
| 23 Sept 2026, 16:50 | 139 | -7 |
| 23 Sept 2026, 15:50 | 146 | -16 |
| 23 Sept 2026, 14:50 | 162 | -12 |
| 23 Sept 2026, 13:50 | 174 | -10 |
| 23 Sept 2026, 12:50 | 184 | +28 |
| 23 Sept 2026, 11:50 | 156 | no change |
| 23 Sept 2026, 10:50 | 156 | +19 |
| 23 Sept 2026, 09:50 | 137 | -14 |
| 23 Sept 2026, 08:50 | 151 | +2 |
| 23 Sept 2026, 07:50 | 149 | +20 |
| 23 Sept 2026, 06:50 | 129 | -14 |
| 23 Sept 2026, 05:50 | 143 | +25 |
| 23 Sept 2026, 04:50 | 118 | -20 |
| 23 Sept 2026, 03:50 | 138 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 22 Oct 2026, 21:07 | 94 | no change |
| 12 Oct 2026, 21:07 | 94 | no change |
| 2 Oct 2026, 21:06 | 94 | no change |
| 23 Sept 2026, 22:50 | 94 | no change |
| 23 Sept 2026, 21:50 | 94 | no change |
| 23 Sept 2026, 20:50 | 94 | no change |
| 23 Sept 2026, 19:50 | 94 | no change |
| 23 Sept 2026, 18:50 | 94 | no change |
| 23 Sept 2026, 17:50 | 94 | no change |
| 23 Sept 2026, 16:50 | 94 | no change |
| 23 Sept 2026, 15:50 | 94 | no change |
| 23 Sept 2026, 14:50 | 94 | no change |
| 23 Sept 2026, 13:50 | 94 | no change |
| 23 Sept 2026, 12:50 | 94 | no change |
| 23 Sept 2026, 11:50 | 94 | no change |
| 23 Sept 2026, 10:50 | 94 | no change |
| 23 Sept 2026, 09:50 | 94 | no change |
| 23 Sept 2026, 08:50 | 94 | no change |
| 23 Sept 2026, 07:50 | 94 | no change |
| 23 Sept 2026, 06:50 | 94 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.