[FIXES] Universal Showdown
A Roblox experience owned by [ Content Deleted 323329514 ].
Fighting & PvPENbattlegroundscrossoverfighting
[FIXES] Universal Showdown is a fighting-pvp experience created on 2026-01-26. It currently has 3,626 players and 24,625,716 lifetime visits. The game holds 338,532 favorites and maintains a 79% like percentage. It features randomized rewards with equal chances for emotes and spins, supporting console, PC, and mobile devices.
Description (written by the developer; not a statement by this register)
❔ Like the game for SECRET character 🔥 Welcome to Universal Showdown! 🔥 📱💻🎮 Playable on ALL devices: Console, PC, and Mobile! ✨Universal Showdown, any character you can think of! 😎 💻 Keybinds: 👊 Left click - Punch ⚡ Q - Dash / (🤸 ragdolled) Evasive/Ragdoll Cancel 🔥 G - Ultimate 🛡️ F - Block 🏃 Double Tap W - Run 😎 B - Emote Wheel This game includes randomized rewards (emotes and spins). All items have an equal chance of being obtained. No duplicates are possible. Tags: #KJ battlegrounds, #KJ, #Jun, #Battlegrounds #Shinji, #UBG, #Universal Showdown, #JK, #CosmicGarou, #CosmicForm
Last updated by the developer 20 Aug 2026, 21:10 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 24 Aug 2026, 17:50 | 1,710 | -124 |
| 24 Aug 2026, 16:50 | 1,834 | -321 |
| 24 Aug 2026, 15:50 | 2,155 | -707 |
| 24 Aug 2026, 14:50 | 2,862 | -392 |
| 24 Aug 2026, 13:50 | 3,254 | +117 |
| 24 Aug 2026, 12:50 | 3,137 | +337 |
| 24 Aug 2026, 11:50 | 2,800 | +175 |
| 24 Aug 2026, 10:50 | 2,625 | -2 |
| 24 Aug 2026, 09:50 | 2,627 | +72 |
| 24 Aug 2026, 08:50 | 2,555 | +52 |
| 24 Aug 2026, 07:50 | 2,503 | +3 |
| 24 Aug 2026, 06:50 | 2,500 | +110 |
| 24 Aug 2026, 05:50 | 2,390 | +159 |
| 24 Aug 2026, 04:50 | 2,231 | -122 |
| 24 Aug 2026, 03:50 | 2,353 | +86 |
| 24 Aug 2026, 02:50 | 2,267 | +120 |
| 24 Aug 2026, 01:50 | 2,147 | +129 |
| 24 Aug 2026, 00:50 | 2,018 | +300 |
| 23 Aug 2026, 23:50 | 1,718 | +199 |
| 23 Aug 2026, 22:50 | 1,519 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 17:50 | 79 | no change |
| 24 Aug 2026, 16:50 | 79 | no change |
| 24 Aug 2026, 15:50 | 79 | no change |
| 24 Aug 2026, 14:50 | 79 | no change |
| 24 Aug 2026, 13:50 | 79 | no change |
| 24 Aug 2026, 12:50 | 79 | no change |
| 24 Aug 2026, 11:50 | 79 | no change |
| 24 Aug 2026, 10:50 | 79 | no change |
| 24 Aug 2026, 09:50 | 79 | no change |
| 24 Aug 2026, 08:50 | 79 | no change |
| 24 Aug 2026, 07:50 | 79 | no change |
| 24 Aug 2026, 06:50 | 79 | no change |
| 24 Aug 2026, 05:50 | 79 | no change |
| 24 Aug 2026, 04:50 | 79 | no change |
| 24 Aug 2026, 03:50 | 79 | no change |
| 24 Aug 2026, 02:50 | 79 | no change |
| 24 Aug 2026, 01:50 | 79 | no change |
| 24 Aug 2026, 00:50 | 79 | no change |
| 23 Aug 2026, 23:50 | 79 | no change |
| 23 Aug 2026, 22:50 | 79 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.