Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
charmlet

charmlet

A Roblox experience owned by charmletׁ.

RoleplayENavatar customizationvirtual storecosmetics

Charmlet is a roleplay experience created on 2026-01-27. It has accumulated 795,325 lifetime visits and 195,661 favorites. Currently, 6 users are playing. The experience holds a 71% like percentage. It functions as a virtual clothing store for avatar customization.

Description (written by the developer; not a statement by this register)

🌸 Welcome to Charmlet Homestore ⭐ Please give us a Thumbs Up & Favourite if you enjoyed! ⚠️TO ROBLOX MODERATORS: This experience is a virtual clothing store designed for Roblox users to browse, preview, and purchase avatar clothing items in accordance with Roblox’s Community Standards and Terms of Use, All content within this game is cosmetic only and intended solely for in-platform avatar customization. No real-world goods, services, currency, or external transactions are involved, The purpose of this experience is to provide a simple, accessible, and compliant environment for users to discover and support virtual clothing creators on Roblox.

Last updated by the developer 17 Feb 2026, 17:01 UTC.

6
playing (measured 11 Aug 2026, 21:15 UTC)
795,325
lifetime visits
72%
liked (4,887 👍 / 1,947 👎)
202,015
favourites (254.0 per 1k visits)
27 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 21:156first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

717271.514 August 2026 — 71 % liked24 August 2026 — 71 % liked3 September 2026 — 72 % liked14 August 20263 September 2026
3 measurements spanning 20 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–72 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 19:2372+1
24 Aug 2026, 17:3071no change
14 Aug 2026, 17:2371first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.