Jump Into E.L.B.E.R.R
A Roblox experience owned by Dizzy Experiences.
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Jump Into E.L.B.E.R.R is an obby experience created on 2026-02-02. It has recorded 551,054 lifetime visits and 13,533 favorites. Currently, one user is playing. The title holds a 58% like percentage. The description invites players to reach the top and engage with updates.
Description (written by the developer; not a statement by this register)
Welcome to Jump Into E.L.B.E.R.R! Can you make it to the top? Like👍 and Favorite⭐ for new updates!
Last updated by the developer 3 Feb 2026, 23:51 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:31 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 22:19 | 58 | no change |
| 24 Aug 2026, 20:22 | 58 | no change |
| 14 Aug 2026, 20:21 | 58 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.