Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[New] Prison Escape for Saving Brainrots

[New] Prison Escape for Saving Brainrots

A Roblox experience owned by G-Boom Studio.

SimulatorENbrainrotprison escapeoffline earnings

[New] Prison Escape for Saving Brainrots is a simulator experience created on 2026-02-05. The game has accumulated 3,913,683 lifetime visits and 207,305 favorites. Currently, 14 players are active. The title holds an 81% like percentage. The description outlines gameplay involving escaping prison, collecting items, and upgrading bases.

Description (written by the developer; not a statement by this register)

Welcome to Prison Escape for Saving Brainrots👮 Go through the prison and get Brainrots🚨 Stay alive to not lose your Brainrots✌🏻️ Teleport home safely and place Brainrots ! Upgrade your Brainrots and get more money💵 Upgrade your base to unlock more slots and place extra Brainrots! 🏗️ Your Brainrots earn cash OFFLINE! Like the game and join the group for free [Brainrot God] Brainrot! 👍🏻

Last updated by the developer 25 Jul 2026, 07:33 UTC.

14
playing (measured 10 Aug 2026, 14:20 UTC)
3,913,683
lifetime visits
81%
liked (3,294 👍 / 786 👎)
208,121
favourites (53.2 per 1k visits)
5 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:2011first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

AutoCollect
99 R$
VIP
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8114 August 2026 — 81 % liked24 August 2026 — 81 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 03:3481no change
14 Aug 2026, 03:3381first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.