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[NEW] HAZBIN HOTEL: Hell's Fortune RNG/RPšŸ”„

[NEW] HAZBIN HOTEL: Hell's Fortune RNG/RPšŸ”„

A Roblox experience owned by MistyPhantom Creations.

RoleplayENHazbin HotelAvatarverseSynthesis RNG

The Roblox experience [NEW] HAZBIN HOTEL: Hell's Fortune RNG/RPšŸ”„ is a roleplay game created on 2026-02-07. It has accumulated 4,006,612 lifetime visits and 14,499 favorites. Currently, 329 users are playing. The title holds an 85% like percentage. The description indicates it is an unofficial fan-made project inspired by Hazbin Hotel, featuring characters designed by Avatarverse.

Description (written by the developer; not a statement by this register)

šŸ”„ Hell’s Fortune x Avatarverse šŸ’žGenesis Velvette, Fizzarolli, and Loona! - Experience accurate, expressive Hellaverse characters designed by Avatarverse. - Synthesize characters by combining their base forms with bundle parts; owning the bundle also grants you the outfit to wear anywhere on Roblox. - Genesis characters do not count toward index entries, so you can still reach 100% game completion without purchasing them. šŸ’–Notice: This Roblox game is an unofficial fan-made project inspired by Hazbin Hotel. It is not affiliated with, endorsed by, or sponsored by A24 or any rights holders. All rights to Hazbin Hotel, including its characters, story, and related intellectual property, belong to their respective owners. This game is created by fans for entertainment purposes only.

Last updated by the developer 26 Aug 2026, 20:28 UTC.

230
playing (measured 27 Aug 2026, 03:50 UTC)
4,253,167
lifetime visits
85%
liked (3,263 šŸ‘ / 583 šŸ‘Ž)
14,690
favourites (3.5 per 1k visits)
7 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

21637629623010 August 202627 August 2026
129 measurements spanning 16 days, net -98. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean ā€œno change observedā€, never ā€œinterpolatedā€. The vertical axis spans 192–400 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 129
Measured (UTC)PlayersChange
27 Aug 2026, 03:50230+14
27 Aug 2026, 02:50216-20
27 Aug 2026, 01:50236-19
27 Aug 2026, 00:50255-5
26 Aug 2026, 23:50260-10
26 Aug 2026, 22:50270-14
26 Aug 2026, 21:50284+6
26 Aug 2026, 20:50278+4
26 Aug 2026, 19:50274+4
26 Aug 2026, 18:50270-15
26 Aug 2026, 17:50285+17
26 Aug 2026, 16:50268+8
26 Aug 2026, 15:50260+9
26 Aug 2026, 14:50251-2
26 Aug 2026, 13:50253-6
26 Aug 2026, 12:50259+7
26 Aug 2026, 11:50252no change
26 Aug 2026, 10:50252-4
26 Aug 2026, 09:50256+5
26 Aug 2026, 08:50251first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Priest Vox & Nun Al Bundle
799 R$
Valentines Bundle
699 R$
SirBomb Pride Bundle
499 R$
Radiostatic Pride Bundle
499 R$
Huskerdust Pride Bundle
499 R$
Fallenstar Pride Bundle
499 R$
Radioapple Pride Bundle
499 R$
Staticmoth Pride Bundle
499 R$
Ultra Winnings!
399 R$
Jukebox Pass
199 R$
Cursed Cat Alastor
199 R$
Charlie Premium Rewards
199 R$
Lucifer Premium Rewards
199 R$
Vox Premium Rewards
199 R$
x2 Favor
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Ā· welcome303,344 Ā· 17.3% win
Rare Find Ā· collection265,417 Ā· 14.1% win
Epic Collector Ā· collection161,845 Ā· 8.6% win
100 Rolls Ā· collection110,297 Ā· 5.3% win
Legendary Luck Ā· other92,890 Ā· 4.8% win
Lucky Day Ā· other53,338 Ā· 3.2% win
Express Yourself Ā· other25,929 Ā· 2.5% win
Tuned In Ā· other22,390 Ā· 2.3% win
First Page Ā· other21,008 Ā· 0.40% win
Welcome to Heaven! Ā· welcome19,793 Ā· 2.3% win
Challenger Ā· other17,675 Ā· 1.0% win
Weekly Warrior Ā· other11,931 Ā· 4.5% win
Overlord Slayer Ā· progression11,497 Ā· 0.80% win
Losin' Streak Ā· other7,838 Ā· 0.50% win
Play 5 Minigames Ā· progression7,222 Ā· 0.60% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own ā€œgames like thisā€ rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8514 August 202627 August 2026
129 measurements spanning 13 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean ā€œno change observedā€, never ā€œinterpolatedā€. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 129
Measured (UTC)% likedChange
27 Aug 2026, 03:5085no change
27 Aug 2026, 02:5085no change
27 Aug 2026, 01:5085no change
27 Aug 2026, 00:5085no change
26 Aug 2026, 23:5085no change
26 Aug 2026, 22:5085no change
26 Aug 2026, 21:5085no change
26 Aug 2026, 20:5085no change
26 Aug 2026, 19:5085no change
26 Aug 2026, 18:5085no change
26 Aug 2026, 17:5085no change
26 Aug 2026, 16:5085no change
26 Aug 2026, 15:5085no change
26 Aug 2026, 14:5085no change
26 Aug 2026, 13:5085no change
26 Aug 2026, 12:5085no change
26 Aug 2026, 11:5085no change
26 Aug 2026, 10:5085no change
26 Aug 2026, 09:5085no change
26 Aug 2026, 08:5085first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.