Jump Escape to Steal Brainrots 🧠
A Roblox experience owned by lol games...
TycoonENidlestealthcollection
Jump Escape to Steal Brainrots is a tycoon experience created on 2026-02-11. It has recorded 20,050,734 lifetime visits and 1,169,978 favorites. Currently, 34 users are playing. The game holds an 88% like percentage. Players engage in jumping, running, and collecting items while managing offline earnings and character upgrades within the Roblox platform.
Description (written by the developer; not a statement by this register)
Welcome to Jump Escape to Steal Brainrots! 🧠 Jump and run to steal Brainrots! 🏃 When the guards come, run for your life! 🛡️ Stay alive and collect many Brainrots! ⚡ Jump higher to steal rarer Brainrots! 🧗 Boost your speed or carry limit with items from the Gear Shop! ⚙️ Upgrade your character and get more cash! 💸 Upgrade your plot to unlock more slots and place extra characters! 🏗️ Trade or gift your characters with friends and grow together! 🎁 Your Brainrots earn cash OFFLINE! 💤 Like the game and join the group for FREE cash! 👍
Last updated by the developer 6 Apr 2026, 20:07 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 13:52 | 28 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 3 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Oct 2026, 17:06 | 88 | +1 |
| 22 Sept 2026, 17:05 | 87 | no change |
| 12 Sept 2026, 17:04 | 87 | -1 |
| 2 Sept 2026, 17:01 | 88 | no change |
| 23 Aug 2026, 16:46 | 88 | no change |
| 13 Aug 2026, 16:36 | 88 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.