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CLIMB the UNIVERSE 🌕

CLIMB the UNIVERSE 🌕

A Roblox experience owned by Cloudstack.

ObbyENclimbingpet collectionprogression

CLIMB the UNIVERSE 🌕 is an obby experience created on 2026-02-15. It has accumulated 1,467,597 lifetime visits and currently has 149 players online. The game holds 5,885 favorites and maintains a 95% like percentage. Players engage in climbing mechanics, pet hatching, and world exploration within the platform.

Description (written by the developer; not a statement by this register)

🌍 CLIMB FOR MONEY 🍀 ROLL NEW PETS 🐶 UNLOCK NEW WORLDS 🔓 🌟Climb to earn progress! ⬆️UPGRADE your SPEED 🫁Increase your STAMINA 🐶Hatch 150+ PETS 🪐Discover a variety of Planets 🧑‍🤝‍🧑EVERYONE can reach the top! 👥Play and Trade with Friends for SPECIAL REWARDS 👍LIKE and JOIN GROUP for DOUBLE WALKSPEED👍 🔔FOLLOW for frequent updates and SPECIAL EVENTS🔔

Last updated by the developer 20 Aug 2026, 22:58 UTC.

54
playing (measured 21 Aug 2026, 20:54 UTC)
1,499,259
lifetime visits
95%
liked (5,167 👍 / 244 👎)
6,210
favourites (4.1 per 1k visits)
15 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

541309211 August 2026 — 130 players21 August 2026 — 54 players11 August 202621 August 2026
2 measurements spanning 10 days, net -76. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 43–141 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5454-76
11 Aug 2026, 15:30130first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

959695.514 August 2026 — 95 % liked21 August 2026 — 96 % liked24 August 2026 — 95 % liked14 August 202624 August 2026
3 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 12:4795-1
21 Aug 2026, 20:5496+1
14 Aug 2026, 12:4695first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.