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🧠 99 Rooms IQ Test

🧠 99 Rooms IQ Test

A Roblox experience owned by unlock!.

PuzzleENpuzzleescape roomIQ test

🧠 99 Rooms IQ Test is a puzzle experience created on 2026-02-16. It currently has 90 stages. The game has 7,085,167 lifetime visits, 494,470 favorites, and a 62% like percentage. Ninety users are playing now.

Description (written by the developer; not a statement by this register)

Welcome to 99 Rooms IQ Test! 🧠 - Challenge your brain and escape all 99 Rooms by solving tricky puzzles! 🔐 - Every stage has its own challenge… crack codes, find hidden clues, solve riddles, and think outside the box to progress. There are currently 90 stages, with more being added soon! 👍 Like the game and join the group for FREE hints and skips!

Last updated by the developer 9 Aug 2026, 04:57 UTC.

90
playing (measured 10 Aug 2026, 15:47 UTC)
7,085,167
lifetime visits
62%
liked (3,647 👍 / 2,260 👎)
500,506
favourites (70.6 per 1k visits)
16 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:47101first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[ ;cmds ] Admin!
999 R$
[FLY] Rainbow Carpet!
299 R$
[CHEAP] Slap Hand
19 R$
VIP Pass
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

🧠 99 Rooms IQ Test · other4,929,459 · 100.0% win
Stage 5 · progression3,975,581 · 100.0% win
Stage 10 · progression3,328,412 · 100.0% win
Stage 15 · progression2,963,699 · 100.0% win
Stage 20 · progression2,652,486 · 100.0% win
Stage 25 · progression2,314,537 · 100.0% win
Stage 30 · progression1,949,115 · 87.7% win
Stage 35 · progression1,576,320 · 73.2% win
Stage 40 · progression1,117,476 · 55.2% win
Stage 45 · progression818,990 · 44.6% win
Stage 50 · progression548,265 · 33.3% win
Stage 55 · progression459,458 · 28.6% win
Stage 60 · progression308,348 · 20.3% win
Stage 65 · progression220,943 · 15.9% win
Stage 70 · progression182,833 · 13.8% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6213 August 2026 — 62 % liked23 August 2026 — 62 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 61–63 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 22:5162no change
13 Aug 2026, 22:5162first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.