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Blue Lock Tower Obby

Blue Lock Tower Obby

A Roblox experience owned by robloz grupo nc.

ObbyENBlue LockTowerParkour

Blue Lock Tower Obby is a Roblox experience created on 2026-02-17. It currently has 8 players online, 600,472 lifetime visits, an 88% like percentage, and 8,058 favorites. The genre is not specified in the available data.

Description (written by the developer; not a statement by this register)

⚽ A Blue Lock obby tower with 12 different characters 👍 Please leave a like and favorite if you enjoyed the game Tags (ignore) Blue Lock, Obby, Tower, Easy, Fun, Stage, Jump, Parkour, Soccer, Anime, Isagi, Bachira, Chigiri, Nagi, Itoshi, Escape, Obstacle Course, Anime

Last updated by the developer 15 Aug 2026, 18:49 UTC.

6
playing (measured 7 Sept 2026, 20:21 UTC)
600,485
lifetime visits
88%
liked (961 👍 / 130 👎)
8,362
favourites (13.9 per 1k visits)
17 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
7 Sept 2026, 20:218first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

D
397 R$
Donation
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Joined · welcome301,242 · 100.0% win
Isagi Completed · progression156,538 · 76.3% win
Bachira completed · progression116,485 · 58.8% win
Chigiri completed · progression105,246 · 50.9% win
Kunigami completed · progression79,782 · 37.1% win
Reo completed · progression78,813 · 37.6% win
Nagi completed · progression67,515 · 31.8% win
Hiori completed · progression61,613 · 28.1% win
Rin completed · progression56,115 · 28.2% win
Sae completed · progression53,715 · 28.6% win
Shidou completed · progression49,940 · 24.9% win
Charles completed · progression46,014 · 23.3% win
Win · progression40,174 · 22.8% win
Pablo completed · progression39,998 · 23.3% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

887 September 2026 — 88 % liked17 September 2026 — 88 % liked27 September 2026 — 88 % liked7 October 2026 — 88 % liked7 September 20267 October 2026
4 measurements spanning 30 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
7 Oct 2026, 20:2388no change
27 Sept 2026, 20:2388no change
17 Sept 2026, 20:2288no change
7 Sept 2026, 20:2288first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.