Military Base Tycoon
A Roblox experience owned by Deepfried Toasters.
TycoonENzombie defensepvp combatincremental upgrades
Military Base Tycoon is a tycoon experience created on 2026-02-19. It has recorded 741,830 lifetime visits and 63,769 favorites. Currently, two users are playing. The game holds a 66% like percentage. The description indicates gameplay involves building droppers, defending against zombies, and purchasing upgrades.
Description (written by the developer; not a statement by this register)
💵 Build droppers and grow your tycoon 💰 ⚠️ Defend your base from zombies 👮 🔫 Shoot and bomb other players to earn money 💥 ⚠️ The game is currently in beta, so updates and bug fixes are coming regularly. ⚠️ If you find any bugs or have ideas, feel free to join the community linked under the game and let us know. This is a tycoon / incremental game where you build a dropper empire. You’ll unlock weapons, expand your base, and defend it from deadly zombies in a tower-defense-style battle. Build turrets, rocket launchers, and other defenses to survive. There are over 200 upgrades to buy, plus various weapons to unlock, and you can also PvP other players. Please give the game a fair chance and play for a while before rating it. If you enjoy it, a like and favorite would be appreciated. Thanks for the support.
Last updated by the developer 2 Aug 2026, 08:29 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 03:21 | 1 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
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