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Military Defense Tycoon 🛡️

Military Defense Tycoon 🛡️

A Roblox experience owned by Sunlight Tycoons.

TycoonENtower defensebase buildingmilitary

Military Defense Tycoon 🛡️ is a tycoon experience created on 2024-11-23. It records 5,783,628 lifetime visits and 407,957 favorites. Currently, 8 players are active. The experience holds a 93% like percentage. The description indicates gameplay involves defending a base, buying towers, and upgrading them to defeat enemies.

Description (written by the developer; not a statement by this register)

Welcome to Military Defense Tycoon! Defend your military base against a relentless horde of enemies. 💥 Buy towers to defeat enemies 🛠️ Upgrade towers to make them even stronger 💵 Earn money and expand your base Make sure to LIKE and FAVORITE for more updates!

Last updated by the developer 14 Aug 2025, 19:30 UTC.

8
playing (measured 10 Aug 2026, 14:49 UTC)
5,783,628
lifetime visits
93%
liked (28,620 👍 / 2,229 👎)
408,569
favourites (70.6 per 1k visits)
23 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:4926first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Money
950 R$
[MEGA OP] God Artillery
495 R$
Unlock All Towers
495 R$
x2 Money
350 R$
x2 Damage
245 R$
Unlock All Spaces
195 R$
[OP] Robot
195 R$
Additional Space
95 R$
More Health
95 R$
[OP] Turret
95 R$
Oil Worker
95 R$
Super Speed
65 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

100% Completion · progression15,450 · 0.80% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9314 August 2026 — 93 % liked24 August 2026 — 93 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 00:3193no change
14 Aug 2026, 00:3093first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.