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TimeBomb AnkleBreak!

TimeBomb AnkleBreak!

A Roblox experience owned by Notrox Studios.

MinigamesENparty gamesocial deductionminigame

TimeBomb AnkleBreak gives the holder of a bomb a short countdown to pass it to someone else before it explodes. A minigames title from 2026, it has 2,689 players online, 91,442,173 visits and 127,520 favorites. The like ratio is 82 percent.

Description (written by the developer; not a statement by this register)

Welcome to TimeBomb AnkleBreak! You have 15 seconds to pass the bomb to someone else before it explodes. How to Play: 💣 Hold the Bomb: the clock is ticking! Touch another player to pass the bomb. Features: 🎵 SFX: Lots of different sounds I will be adding way more sounds in the future!

Last updated by the developer 25 Oct 2026, 10:42 UTC.

1,789
playing (measured 26 Oct 2026, 12:50 UTC)
95,758,309
lifetime visits
82%
liked (62,146 👍 / 13,278 👎)
137,932
favourites (1.4 per 1k visits)
19 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

6163,2021,9091,7895 October 202626 October 2026
500 measurements spanning 21 days, net +141. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 228–3,590 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
26 Oct 2026, 12:501,789+152
26 Oct 2026, 11:501,637+178
26 Oct 2026, 10:501,459+180
26 Oct 2026, 09:501,279+158
26 Oct 2026, 08:501,121+100
26 Oct 2026, 07:501,021+147
26 Oct 2026, 06:50874-112
26 Oct 2026, 05:50986+14
26 Oct 2026, 04:50972-118
26 Oct 2026, 03:501,090-189
26 Oct 2026, 02:501,279-259
26 Oct 2026, 01:501,538-87
26 Oct 2026, 00:501,625+44
25 Oct 2026, 23:501,581+23
25 Oct 2026, 22:501,558-204
25 Oct 2026, 21:501,762-4
25 Oct 2026, 20:501,766-140
25 Oct 2026, 19:501,906-227
25 Oct 2026, 18:502,133-59
25 Oct 2026, 17:502,192first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ultimate Bundle! (Every Gamepass + Future)
799 R$
VIP GAMEPASS [OP]
99 R$
ABBYSAL BOMB SKIN - OP
59 R$
OMEGA RAINBOW BOMB SKIN [OP]
59 R$
KJ KILL EFFECT (EXCLUSIVE)
49 R$
POISON KILL EFFEECT [OP]
49 R$
LIMITED SKIN (NEVER COMING BACK)
49 R$
BLACK HOLE KILL EFFECT [OP]
49 R$
Meme Bundle (All three skins!)
49 R$
LIMITED SKIN
39 R$
FLIGHTREACTS MEME SKIN
30 R$
67 SKIN [OP]
30 R$
ISHOWSPEED MEME SKIN
30 R$
GREY EFFECT SKIN!
20 R$
LIZARD SKIN(LIMITED)
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome19,226,356 · 62.9% win
Buy Vip Gamepass! · other3,366 · 0.00% win
First Ankle! · other0 · 0.00% win
First Kill! · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

828382.521 August 202626 October 2026
1562 measurements spanning 66 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–83 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1562
Measured (UTC)% likedChange
26 Oct 2026, 12:5082no change
26 Oct 2026, 11:5082no change
26 Oct 2026, 10:5082no change
26 Oct 2026, 09:5082no change
26 Oct 2026, 08:5082no change
26 Oct 2026, 07:5082no change
26 Oct 2026, 06:5082no change
26 Oct 2026, 05:5082no change
26 Oct 2026, 04:5082no change
26 Oct 2026, 03:5082no change
26 Oct 2026, 02:5082no change
26 Oct 2026, 01:5082no change
26 Oct 2026, 00:5082no change
25 Oct 2026, 23:5082no change
25 Oct 2026, 22:5082no change
25 Oct 2026, 21:5082no change
25 Oct 2026, 20:5082no change
25 Oct 2026, 19:5082no change
25 Oct 2026, 18:5082no change
25 Oct 2026, 17:5082first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.