Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
TimeBomb AnkleBreak!

TimeBomb AnkleBreak!

A Roblox experience owned by Notrox Studios.

MinigamesENparty gamesocial deductionminigame

TimeBomb AnkleBreak! is a minigame experience created on 2026-02-19. It currently has 2222 players online. The title has accumulated 68,002,151 lifetime visits and 94,339 favorites. User engagement metrics show an 83% like percentage. The game features sound effects and a mechanic where players pass a bomb to avoid explosion.

Description (written by the developer; not a statement by this register)

Welcome to TimeBomb AnkleBreak! You have 15 seconds to pass the bomb to someone else before it explodes. How to Play: 💣 Hold the Bomb: the clock is ticking! Touch another player to pass the bomb. Features: 🎵 SFX: Lots of different sounds I will be adding way more sounds in the future!

Last updated by the developer 27 May 2026, 20:03 UTC.

2,335
playing (measured 3 Sept 2026, 11:50 UTC)
75,322,513
lifetime visits
83%
liked (52,713 👍 / 10,946 👎)
107,273
favourites (1.4 per 1k visits)
19 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9493,3862,167.52,33510 August 20263 September 2026
302 measurements spanning 24 days, net +445. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 583–3,752 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 302
Measured (UTC)PlayersChange
3 Sept 2026, 11:502,335+969
3 Sept 2026, 07:501,366+103
3 Sept 2026, 06:501,263-133
3 Sept 2026, 05:501,396-76
3 Sept 2026, 04:501,472-230
3 Sept 2026, 03:501,702-396
3 Sept 2026, 02:502,098-374
3 Sept 2026, 01:502,472-149
3 Sept 2026, 00:502,621-26
2 Sept 2026, 23:502,647+126
2 Sept 2026, 22:502,521+249
2 Sept 2026, 21:502,272-35
2 Sept 2026, 20:502,307no change
2 Sept 2026, 19:502,307-10
2 Sept 2026, 18:502,317-16
2 Sept 2026, 17:502,333-202
2 Sept 2026, 16:502,535+50
2 Sept 2026, 15:502,485-62
2 Sept 2026, 14:502,547+54
2 Sept 2026, 13:502,493first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ultimate Bundle! (Every Gamepass + Future)
799 R$
VIP GAMEPASS [OP]
99 R$
ABBYSAL BOMB SKIN - OP
59 R$
OMEGA RAINBOW BOMB SKIN [OP]
59 R$
Meme Bundle (All three skins!)
49 R$
POISON KILL EFFEECT [OP]
49 R$
KJ KILL EFFECT (EXCLUSIVE)
49 R$
LIMITED SKIN (NEVER COMING BACK)
49 R$
BLACK HOLE KILL EFFECT [OP]
49 R$
LIMITED SKIN
39 R$
ISHOWSPEED MEME SKIN
30 R$
67 SKIN [OP]
30 R$
FLIGHTREACTS MEME SKIN
30 R$
GREY EFFECT SKIN!
20 R$
LIZARD SKIN(LIMITED)
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome15,656,295 · 83.8% win
Buy Vip Gamepass! · other2,851 · 0.00% win
First Ankle! · other0 · 0.00% win
First Kill! · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8321 August 20263 September 2026
303 measurements spanning 13 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 303
Measured (UTC)% likedChange
3 Sept 2026, 11:5083no change
3 Sept 2026, 07:5083no change
3 Sept 2026, 06:5083no change
3 Sept 2026, 05:5083no change
3 Sept 2026, 04:5083no change
3 Sept 2026, 03:5083no change
3 Sept 2026, 02:5083no change
3 Sept 2026, 01:5083no change
3 Sept 2026, 00:5083no change
2 Sept 2026, 23:5083no change
2 Sept 2026, 22:5083no change
2 Sept 2026, 21:5083no change
2 Sept 2026, 20:5083no change
2 Sept 2026, 19:5083no change
2 Sept 2026, 18:5083no change
2 Sept 2026, 17:5083no change
2 Sept 2026, 16:5083no change
2 Sept 2026, 15:5083no change
2 Sept 2026, 14:5083no change
2 Sept 2026, 13:5083first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.