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+1 Aura Climb Tower

+1 Aura Climb Tower

A Roblox experience owned by Alter Ego Masters.

Clicker & idleENtower climbaura farmingrebirth mechanics

+1 Aura Climb Tower is a clicker-idle Roblox experience created on February 19, 2026. The game currently has 2,108 concurrent players. It has accumulated 34,206,573 lifetime visits and 4,179,909 favorites. The title holds a 93% like percentage. These metrics reflect its engagement within the specified genre.

Description (written by the developer; not a statement by this register)

🔥 Welcome to The +1 Aura Climb Tower! ⚡ Farm Aura 🪜 Climb Higher 🚀 Jump Farther 🧥 Collect Powerful Mantles 🎁 Open Lucky Blocks 🏆 Earn Wins 🔁 Rebirth for MASSIVE multipliers 💥 Every upgrade makes you stronger. 👑 Become the player with the greatest Aura! Can you reach the top?

Last updated by the developer 23 Oct 2026, 07:34 UTC.

2,939
playing (measured 26 Oct 2026, 12:50 UTC)
35,670,548
lifetime visits
93%
liked (15,142 👍 / 1,149 👎)
4,179,909
favourites (117.2 per 1k visits)
19 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1,2235,4243,323.52,9395 October 202626 October 2026
500 measurements spanning 21 days, net +189. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 593–6,054 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
26 Oct 2026, 12:502,939+115
26 Oct 2026, 11:502,824+73
26 Oct 2026, 10:502,751+239
26 Oct 2026, 09:502,512+178
26 Oct 2026, 08:502,334+153
26 Oct 2026, 07:502,181+29
26 Oct 2026, 06:502,152-39
26 Oct 2026, 05:502,191+80
26 Oct 2026, 04:502,111+128
26 Oct 2026, 03:501,983+83
26 Oct 2026, 02:501,900-179
26 Oct 2026, 01:502,079+53
26 Oct 2026, 00:502,026+610
25 Oct 2026, 23:501,416-331
25 Oct 2026, 22:501,747-11
25 Oct 2026, 21:501,758-305
25 Oct 2026, 20:502,063-486
25 Oct 2026, 19:502,549-445
25 Oct 2026, 18:502,994-441
25 Oct 2026, 17:503,435first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome17,108,069 · 100.0% win
100K Aura! · progression9,351,315 · 88.5% win
1 Million Aura! · progression6,511,315 · 63.4% win
100K Money! · progression1,868,036 · 21.3% win
1 Billion Aura! · progression1,832,725 · 21.0% win
1 Million Money! · collection779,156 · 9.7% win
1 Billion Money! · progression399,510 · 5.5% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

939895.520 August 202626 October 2026
1568 measurements spanning 67 days, net -5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–99 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1568
Measured (UTC)% likedChange
26 Oct 2026, 12:5093no change
26 Oct 2026, 11:5093no change
26 Oct 2026, 10:5093no change
26 Oct 2026, 09:5093no change
26 Oct 2026, 08:5093no change
26 Oct 2026, 07:5093no change
26 Oct 2026, 06:5093no change
26 Oct 2026, 05:5093no change
26 Oct 2026, 04:5093no change
26 Oct 2026, 03:5093no change
26 Oct 2026, 02:5093no change
26 Oct 2026, 01:5093no change
26 Oct 2026, 00:5093no change
25 Oct 2026, 23:5093no change
25 Oct 2026, 22:5093no change
25 Oct 2026, 21:5093no change
25 Oct 2026, 20:5093no change
25 Oct 2026, 19:5093no change
25 Oct 2026, 18:5093no change
25 Oct 2026, 17:5093first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.