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[🤫] Don't Steal LUCKYBLOCK

[🤫] Don't Steal LUCKYBLOCK

A Roblox experience owned by GTPR HORO.

SimulatorENlucky blockstealthbrainrot

[🤫] Don't Steal LUCKYBLOCK is a simulator experience created on 2026-02-20. It records 18,186,698 lifetime visits and 180 concurrent players. The title holds 23,229 favorites and maintains a 78% like percentage. The description outlines gameplay involving destroying Lucky Blocks and managing Brainrots for offline money generation.

Description (written by the developer; not a statement by this register)

How many Lucky Blocks can you DESTROY? 🎁 Be careful, the BRAINROTS owner is protecting their place! 😡 1. Enter a house 👀 2. Destroy a Lucky Block 🎁 3. Escape before you get caught 🏃‍♂️ Move smart. Be fast. Don’t get caught. 😈 UPGRADE YOUR BRAINROTS, THEY GENERATE MONEY OFFLINE! 💸

Last updated by the developer 6 Jun 2026, 16:30 UTC.

98
playing (measured 22 Aug 2026, 00:50 UTC)
18,277,879
lifetime visits
79%
liked (8,768 👍 / 2,387 👎)
24,618
favourites (1.3 per 1k visits)
20 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9817413610 August 2026 — 174 players21 August 2026 — 166 players21 August 2026 — 144 players21 August 2026 — 135 players21 August 2026 — 140 players22 August 2026 — 98 players10 August 202622 August 2026
6 measurements spanning 11 days, net -76. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–185 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 00:5098-42
21 Aug 2026, 23:50140+5
21 Aug 2026, 22:50135-9
21 Aug 2026, 21:50144-22
21 Aug 2026, 20:54166-8
10 Aug 2026, 14:51174first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

X2 Money
399 R$
GIANT SLOT
249 R$
+2 Slots
199 R$
Speed Coil
79 R$
Collect all
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

787978.513 August 2026 — 78 % liked21 August 2026 — 78 % liked21 August 2026 — 78 % liked21 August 2026 — 78 % liked21 August 2026 — 78 % liked22 August 2026 — 78 % liked23 August 2026 — 78 % liked2 September 2026 — 79 % liked12 September 2026 — 79 % liked22 September 2026 — 79 % liked2 October 2026 — 79 % liked12 October 2026 — 79 % liked22 October 2026 — 79 % liked13 August 202622 October 2026
13 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 17:3479no change
12 Oct 2026, 17:3379no change
2 Oct 2026, 17:3279no change
22 Sept 2026, 17:3179no change
12 Sept 2026, 17:2279no change
2 Sept 2026, 17:2079+1
23 Aug 2026, 17:0478no change
22 Aug 2026, 00:5078no change
21 Aug 2026, 23:5078no change
21 Aug 2026, 22:5078no change
21 Aug 2026, 21:5078no change
21 Aug 2026, 20:5478no change
13 Aug 2026, 17:0378first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.